1
0
forked from 0ad/0ad
0ad/source/simulation2
Ykkrosh fe21c5e023 # Rewrite fog-of-war rendering.
Disable shadows when only 2 TMUs available.
Clean up some other rendering code.

This was SVN commit r8882.
2011-02-03 01:12:24 +00:00
..
components # Rewrite fog-of-war rendering. 2011-02-03 01:12:24 +00:00
docs Improve docs 2010-10-04 11:38:43 +00:00
helpers # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
scripting Simplify component interface: remove explicit context parameter, use GetSimContext() instead. 2011-01-16 14:08:38 +00:00
serialization # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
system Simplify component interface: remove explicit context parameter, use GetSimContext() instead. 2011-01-16 14:08:38 +00:00
tests Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00
MessageTypes.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00
Simulation2.cpp # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Simulation2.h # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
TypeList.h Add AI script code to provide a cleaner API around the engine interface. 2011-01-15 23:35:20 +00:00