Update the entity templates to a slightly cleaner format

This was SVN commit r7477.
This commit is contained in:
Ykkrosh 2010-04-23 16:07:45 +00:00
parent 9e1491f6d9
commit 116645ff74
105 changed files with 137 additions and 135 deletions

View File

@ -26,7 +26,7 @@
<Attack>
<Hack>9.0</Hack>
<Pierce>28.0</Pierce>
<Range>7.25</Range>
<MaxRange>7.25</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/spartan_pikeman.xml</Actor>

View File

@ -2,9 +2,11 @@
<Entity parent="template_entity_quasi">
<Identity>
<Civ>gaia</Civ>
<GenericName>Fence</GenericName>
<SpecificName>Long Wooden Fence</SpecificName>
</Identity>
<Health>
<DeathType>vanish</DeathType>
<Max>50</Max>
</Health>
<Armour>

View File

@ -6,6 +6,7 @@
<SpecificName>Short Wooden Fence</SpecificName>
</Identity>
<Health>
<DeathType>vanish</DeathType>
<Max>30</Max>
</Health>
<Armour>

View File

@ -12,7 +12,7 @@
<Height>15.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/cart_cavalry_javelinist_b
units/cart_cavalry_spearman_b
units/cart_cavalry_swordsman_b

View File

@ -8,7 +8,7 @@
<Actor>structures/carthaginians/civil_centre.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/cart_cavalry_javelinist_b
units/cart_infantry_slinger_b
units/cart_infantry_spearman_b

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>2000</Amount>
<Type>food</Type>
<Subtype>grain</Subtype>
<Type>food.grain</Type>
</ResourceSupply>
<VisualActor>
<Actor>structures/plot_field.xml</Actor>

View File

@ -12,7 +12,7 @@
<Height>8.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/cart_hero_hamilcar
units/cart_hero_hannibal
units/cart_hero_maharbal

View File

@ -17,7 +17,7 @@
<Height>12.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/cart_super_infantry
</Entities>
</TrainingQueue>

View File

@ -8,7 +8,7 @@
<Actor>structures/iberians/civil_centre.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/iber_cavalry_javelinist_b
units/iber_infantry_slinger_b
units/iber_infantry_swordsman_b

View File

@ -8,7 +8,7 @@
<Actor>structures/persians/barracks.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/pers_cavalry_archer_b
units/pers_cavalry_javelinist_b
units/pers_cavalry_spearman_b

View File

@ -8,7 +8,7 @@
<Actor>structures/persians/civil_centre.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/pers_cavalry_swordsman_b
units/pers_infantry_archer_b
units/pers_infantry_spearman_b

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>2000</Amount>
<Type>food</Type>
<Subtype>grain</Subtype>
<Type>food.grain</Type>
</ResourceSupply>
<VisualActor>
<Actor>structures/plot_field.xml</Actor>

View File

@ -8,7 +8,7 @@
<Actor>structures/persians/fortress.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/pers_super_cavalry
units/pers_super_infantry
</Entities>

View File

@ -8,7 +8,7 @@
<Actor>structures/romans/civic_centre.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/rome_cavalry_spearman_b
units/rome_infantry_javelinist_b
units/rome_infantry_spearman_b

View File

@ -25,7 +25,7 @@
<Attack>
<Hack>10.0</Hack>
<Pierce>30.0</Pierce>
<Range>6.0</Range>
<MaxRange>6.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/carthaginians/super_unit_1.xml</Actor>

View File

@ -15,7 +15,7 @@
<Hack>0.0</Hack>
<Pierce>25.0</Pierce>
<Crush>0.0</Crush>
<Range>34</Range>
<MaxRange>34</MaxRange>
<ProjectileSpeed>26.0</ProjectileSpeed>
</Attack>
<VisualActor>

View File

@ -16,7 +16,7 @@
<Hack>0.0</Hack>
<Pierce>22.0</Pierce>
<Crush>0.0</Crush>
<Range>34</Range>
<MaxRange>34</MaxRange>
<ProjectileSpeed>25.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>
<RepeatTime>1500</RepeatTime>

View File

@ -15,7 +15,7 @@
<Hack>0.0</Hack>
<Pierce>30.0</Pierce>
<Crush>0.0</Crush>
<Range>38</Range>
<MaxRange>38</MaxRange>
<ProjectileSpeed>27.0</ProjectileSpeed>
</Attack>
<VisualActor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>300</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/bear.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>150</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/boar.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>40</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/chicken.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>500</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/elephant.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>800</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/elephant_african_bush.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>100</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/elephant_african_baby.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>500</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/elephant_african_forest.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>120</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/goat.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>200</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/muskox.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>50</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/rabbit1.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>300</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<VisualActor>
<Actor>fauna/walrus.xml</Actor>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>150</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>

View File

@ -6,8 +6,7 @@
</Identity>
<ResourceSupply>
<Amount>150</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
<UnitMotion>
<WalkSpeed>6.0</WalkSpeed>

View File

@ -11,7 +11,7 @@
<Actor>structures/celts/barracks.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/celt_cavalry_javelinist_b
units/celt_cavalry_spearman_b
units/celt_cavalry_swordsman_b

View File

@ -8,7 +8,7 @@
<Actor>structures/celts/civil_centre.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/celt_cavalry_javelinist_b
units/celt_infantry_javelinist_b
units/celt_infantry_spearman_b

View File

@ -11,7 +11,7 @@
<Actor>structures/celts/dock.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/celt_ship_merchant
units/celt_ship_trireme
</Entities>

View File

@ -16,7 +16,7 @@
<Height>16.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/celt_hero_boudicca
units/celt_hero_caratacos
units/celt_hero_cynvelin

View File

@ -11,7 +11,7 @@
<Actor>structures/celts/fortress_gallic.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/celt_hero_brennus
units/celt_hero_britomartus
units/celt_hero_vercingetorix

View File

@ -14,7 +14,7 @@
<Actor>structures/hellenes/barracks.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/hele_cavalry_swordsman_b
units/hele_infantry_archer_b
units/hele_infantry_javelinist_b

View File

@ -14,7 +14,7 @@
<Actor>structures/hellenes/civic_centre_new.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/hele_cavalry_swordsman_b
units/hele_infantry_javelinist_b
units/hele_infantry_spearman_b

View File

@ -14,7 +14,7 @@
<Actor>structures/hellenes/dock.xml</Actor>
</VisualActor>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/hele_ship_bireme
units/hele_ship_merchant
units/hele_ship_trireme

View File

@ -25,7 +25,7 @@
<Height>8.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/hele_super_cavalry_mace
units/hele_super_infantry_mace
units/hele_super_infantry_polis

View File

@ -18,7 +18,7 @@
<Height>12.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/hele_support_healer
</Entities>
</TrainingQueue>

View File

@ -25,7 +25,7 @@
<Height>8.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/hele_hero_alexander
units/hele_hero_demetrius
units/hele_hero_leonidas

View File

@ -9,7 +9,6 @@
<Selectable/>
<ResourceSupply>
<Amount>120</Amount>
<Type>food</Type>
<Subtype>fruit</Subtype>
<Type>food.fruit</Type>
</ResourceSupply>
</Entity>

View File

@ -14,6 +14,7 @@
</Resources>
</Cost>
<Health>
<DeathType>vanish</DeathType>
</Health>
<Armour>
<Hack>10.0</Hack>

View File

@ -27,7 +27,7 @@
<Height>5.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/{civ}_support_female_citizen
</Entities>
</TrainingQueue>

View File

@ -27,7 +27,7 @@
<Height>8.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/{civ}_support_healer
</Entities>
</TrainingQueue>

View File

@ -26,7 +26,7 @@
<Height>8.0</Height>
</Footprint>
<TrainingQueue>
<Entities datatype="tokens">
<Entities>
units/{civ}_support_trader
</Entities>
</TrainingQueue>

View File

@ -12,8 +12,7 @@
</Cost>
<ResourceSupply>
<Amount>200</Amount>
<Type>food</Type>
<Subtype>milk</Subtype>
<Type>food.milk</Type>
</ResourceSupply>
<Health>
<Max>100</Max>

View File

@ -12,8 +12,7 @@
</Cost>
<ResourceSupply>
<Amount>1000</Amount>
<Type>food</Type>
<Subtype>grain</Subtype>
<Type>food.grain</Type>
</ResourceSupply>
<Health>
<Max>120</Max>

View File

@ -11,7 +11,7 @@
</Resources>
</Cost>
<ResourceGatherer>
<BaseSpeed>1000</BaseSpeed>
<BaseSpeed>1.0</BaseSpeed>
<Rates>
<food.meat>20</food.meat>
</Rates>

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@ -7,7 +7,8 @@
<Hack>1.0</Hack>
<Pierce>1.0</Pierce>
<Crush>0.0</Crush>
<Range>4.0</Range>
<MaxRange>4.0</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>

View File

@ -7,7 +7,7 @@
<Hack>0.0</Hack>
<Pierce>10.0</Pierce>
<Crush>0.0</Crush>
<Range>16.0</Range>
<MaxRange>16.0</MaxRange>
<MinRange>10.0</MinRange>
<ProjectileSpeed>25.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>

View File

@ -26,7 +26,7 @@
<Hack>0.0</Hack>
<Pierce>40.0</Pierce>
<Crush>0.0</Crush>
<Range>56.0</Range>
<MaxRange>56.0</MaxRange>
<MinRange>20.0</MinRange>
<ProjectileSpeed>40.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

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@ -26,7 +26,7 @@
<Hack>0.0</Hack>
<Pierce>30.0</Pierce>
<Crush>0.0</Crush>
<Range>40</Range>
<MaxRange>40</MaxRange>
<MinRange>16.0</MinRange>
<ProjectileSpeed>30.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -4,7 +4,6 @@
</Identity>
<ResourceSupply>
<Amount>100</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
</Entity>

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@ -4,7 +4,6 @@
</Identity>
<ResourceSupply>
<Amount>100</Amount>
<Type>food</Type>
<Subtype>meat</Subtype>
<Type>food.meat</Type>
</ResourceSupply>
</Entity>

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@ -26,7 +26,8 @@
<Hack>40.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>5.0</Range>
<MaxRange>5.0</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>900</PrepareTime>
<RepeatTime>1500</RepeatTime>
</Attack>

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@ -27,7 +27,7 @@
<Hack>1.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
<MaxRange>3.6</MaxRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>

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@ -26,7 +26,7 @@
<Hack>10.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.8</Range>
<MaxRange>4.8</MaxRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>

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@ -26,7 +26,7 @@
<Hack>0.0</Hack>
<Pierce>50.0</Pierce>
<Crush>0.0</Crush>
<Range>56.0</Range>
<MaxRange>56.0</MaxRange>
<ProjectileSpeed>25.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>
<RepeatTime>2000</RepeatTime>

View File

@ -13,7 +13,7 @@
</Resources>
</Cost>
<ResourceGatherer>
<BaseSpeed>1000</BaseSpeed>
<BaseSpeed>1.0</BaseSpeed>
<Rates>
<food.fish>1</food.fish>
<food.fruit>1</food.fruit>
@ -38,7 +38,7 @@
</UnitMotion>
<Builder>
<Rate>1.0</Rate>
<Entities datatype="tokens">
<Entities>
structures/{civ}_barracks
structures/{civ}_civil_centre
structures/{civ}_corral

View File

@ -7,7 +7,8 @@
<Hack>1.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.0</Range>
<MaxRange>4.0</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>

View File

@ -8,7 +8,7 @@
<Hack>0.0</Hack>
<Pierce>1.0</Pierce>
<Crush>0.0</Crush>
<Range>1.0</Range>
<MaxRange>1.0</MaxRange>
<MinRange>1.0</MinRange>
<ProjectileSpeed>28.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -8,7 +8,7 @@
<Hack>0.0</Hack>
<Pierce>40.0</Pierce>
<Crush>0.0</Crush>
<Range>44.0</Range>
<MaxRange>44.0</MaxRange>
<MinRange>20.0</MinRange>
<ProjectileSpeed>40.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -8,7 +8,7 @@
<Hack>0.0</Hack>
<Pierce>45.0</Pierce>
<Crush>0.0</Crush>
<Range>32</Range>
<MaxRange>32</MaxRange>
<MinRange>8.0</MinRange>
<ProjectileSpeed>30.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -26,7 +26,7 @@
<Hack>0.0</Hack>
<Pierce>20.0</Pierce>
<Crush>0.0</Crush>
<Range>28.0</Range>
<MaxRange>28.0</MaxRange>
<MinRange>16.0</MinRange>
<ProjectileSpeed>50.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>

View File

@ -25,7 +25,8 @@
<Hack>0.0</Hack>
<Pierce>35.0</Pierce>
<Crush>30.0</Crush>
<Range>54</Range>
<MaxRange>54</MaxRange>
<MinRange>0.0</MinRange>
<ProjectileSpeed>30.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>
<RepeatTime>1500</RepeatTime>

View File

@ -25,7 +25,8 @@
<Hack>35.0</Hack>
<Pierce>0.0</Pierce>
<Crush>40.0</Crush>
<Range>72</Range>
<MaxRange>72</MaxRange>
<MinRange>0.0</MinRange>
<ProjectileSpeed>20.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>
<RepeatTime>1500</RepeatTime>

View File

@ -25,7 +25,8 @@
<Hack>0.0</Hack>
<Pierce>0.0</Pierce>
<Crush>65.0</Crush>
<Range>5.0</Range>
<MaxRange>5.0</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>900</PrepareTime>
<RepeatTime>1500</RepeatTime>
</Attack>

View File

@ -28,7 +28,8 @@
<Hack>35.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.8</Range>
<MaxRange>4.8</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>

View File

@ -28,7 +28,8 @@
<Hack>5.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.0</Range>
<MaxRange>4.0</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>

View File

@ -27,7 +27,7 @@
<Hack>0.0</Hack>
<Pierce>55.0</Pierce>
<Crush>0.0</Crush>
<Range>28</Range>
<MaxRange>28</MaxRange>
<MinRange>8.0</MinRange>
<ProjectileSpeed>25.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -11,7 +11,7 @@
</Resources>
</Cost>
<ResourceGatherer>
<BaseSpeed>1000</BaseSpeed>
<BaseSpeed>1.0</BaseSpeed>
<Rates>
<food.fish>0.8</food.fish>
<food.fruit>3</food.fruit>
@ -36,7 +36,7 @@
</UnitMotion>
<Builder>
<Rate>1.0</Rate>
<Entities datatype="tokens">
<Entities>
structures/{civ}_civil_centre
structures/{civ}_corral
structures/{civ}_farmstead

View File

@ -15,7 +15,7 @@
<Hack>0.0</Hack>
<Pierce>32.0</Pierce>
<Crush>0.0</Crush>
<Range>40.0</Range>
<MaxRange>40.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/celts/cavalry_javelinist_a.xml</Actor>

View File

@ -15,7 +15,7 @@
<Hack>0.0</Hack>
<Pierce>34.0</Pierce>
<Crush>0.0</Crush>
<Range>40.0</Range>
<MaxRange>40.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/celts/cavalry_javelinist_e.xml</Actor>

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@ -18,7 +18,7 @@
<Hack>16.0</Hack>
<Pierce>6.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
<MaxRange>3.6</MaxRange>
</Attack>
<VisualActor>
<Actor>units/celts/cavalry_spearman_a.xml</Actor>

View File

@ -26,7 +26,7 @@
<Hack>20.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>0.5</Range>
<MaxRange>0.5</MaxRange>
</Attack>
<VisualActor>
<Actor>units/celts/cavalry_spearman_b.xml</Actor>

View File

@ -18,7 +18,7 @@
<Hack>17.0</Hack>
<Pierce>7.0</Pierce>
<Crush>0.0</Crush>
<Range>3.6</Range>
<MaxRange>3.6</MaxRange>
</Attack>
<VisualActor>
<Actor>units/celts/cavalry_spearman_e.xml</Actor>

View File

@ -29,7 +29,7 @@
<Hack>0.0</Hack>
<Pierce>50.0</Pierce>
<Crush>0.0</Crush>
<Range>30</Range>
<MaxRange>30</MaxRange>
<MinRange>0.0</MinRange>
<ProjectileSpeed>30.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -18,7 +18,7 @@
<Hack>0.0</Hack>
<Pierce>47.0</Pierce>
<Crush>0.0</Crush>
<Range>32</Range>
<MaxRange>32</MaxRange>
<MinRange>16.0</MinRange>
<ProjectileSpeed>32.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>

View File

@ -17,7 +17,7 @@
<Actor>units/celts/infantry_javelinist_b.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
<Entities>
structures/celt_fortress_b
structures/celt_fortress_g
structures/celt_sb1

View File

@ -18,7 +18,7 @@
<Hack>0.0</Hack>
<Pierce>49.0</Pierce>
<Crush>0.0</Crush>
<Range>34</Range>
<MaxRange>34</MaxRange>
<MinRange>16.0</MinRange>
<ProjectileSpeed>34.0</ProjectileSpeed>
<PrepareTime>900</PrepareTime>

View File

@ -25,7 +25,7 @@
<Actor>units/celts/infantry_spearman_b.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
<Entities>
structures/celt_fortress_b
structures/celt_fortress_g
structures/celt_sb1

View File

@ -29,7 +29,7 @@
<Hack>0.0</Hack>
<Pierce>45.0</Pierce>
<Crush>0.0</Crush>
<Range>30</Range>
<MaxRange>30</MaxRange>
<MinRange>12.0</MinRange>
<ProjectileSpeed>30.0</ProjectileSpeed>
<PrepareTime>1200</PrepareTime>

View File

@ -27,7 +27,7 @@
<Hack>35.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>5.0</Range>
<MaxRange>5.0</MaxRange>
<PrepareTime>900</PrepareTime>
<RepeatTime>1500</RepeatTime>
</Attack>

View File

@ -12,7 +12,8 @@
<Hack>10.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>4.0</Range>
<MaxRange>4.0</MaxRange>
<MinRange>0.0</MinRange>
<PrepareTime>600</PrepareTime>
<RepeatTime>1000</RepeatTime>
</Attack>
@ -20,7 +21,7 @@
<Actor>units/celts/female_citizen.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
<Entities>
structures/celt_sb1
</Entities>
</Builder>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_cavalry_swordsman_b">
<ResourceGatherer>
<BaseSpeed>1500</BaseSpeed>
<BaseSpeed>1.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>150</Max>
@ -18,7 +18,7 @@
<Attack>
<Hack>19.0</Hack>
<Crush>4.0</Crush>
<Range>2.0</Range>
<MaxRange>2.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/cavalry_swordsman_a.xml</Actor>

View File

@ -26,7 +26,7 @@
<Attack>
<Hack>17.0</Hack>
<Crush>3.0</Crush>
<Range>2.4</Range>
<MaxRange>2.4</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/cavalry_swordsman_b.xml</Actor>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_cavalry_swordsman_a">
<ResourceGatherer>
<BaseSpeed>2000</BaseSpeed>
<BaseSpeed>2.0</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>160</Max>
@ -18,7 +18,7 @@
<Attack>
<Hack>19.0</Hack>
<Crush>7.0</Crush>
<Range>2.0</Range>
<MaxRange>2.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/cavalry_swordsman_e.xml</Actor>

View File

@ -27,7 +27,7 @@
<Hack>20.0</Hack>
<Pierce>24.0</Pierce>
<Crush>0.0</Crush>
<Range>7.0</Range>
<MaxRange>7.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/demetrius.xml</Actor>

View File

@ -27,7 +27,7 @@
<Hack>0.0</Hack>
<Pierce>60.0</Pierce>
<Crush>5.0</Crush>
<Range>28.0</Range>
<MaxRange>28.0</MaxRange>
<MinRange>8.0</MinRange>
</Attack>
<VisualActor>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_archer_b">
<ResourceGatherer>
<BaseSpeed>1500</BaseSpeed>
<BaseSpeed>1.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>95</Max>

View File

@ -25,14 +25,14 @@
</UnitMotion>
<Attack>
<Pierce>35.0</Pierce>
<Range>36.0</Range>
<MaxRange>36.0</MaxRange>
<MinRange>12.0</MinRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/infantry_archer_b.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
<Entities>
structures/hele_gymnasion
structures/hele_theatron
structures/hele_tholos

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/hele_infantry_archer_a">
<ResourceGatherer>
<BaseSpeed>2000</BaseSpeed>
<BaseSpeed>2.0</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>105</Max>

View File

@ -4,7 +4,7 @@
<IconCell>7</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>1500</BaseSpeed>
<BaseSpeed>1.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>110</Max>

View File

@ -21,13 +21,13 @@
<WalkSpeed>6.7</WalkSpeed>
</UnitMotion>
<Attack>
<Range>36.0</Range>
<MaxRange>36.0</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/infantry_javelinist_b.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
<Entities>
structures/hele_gymnasion
structures/hele_theatron
structures/hele_tholos

View File

@ -4,7 +4,7 @@
<IconCell>8</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>2000</BaseSpeed>
<BaseSpeed>2.0</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>120</Max>

View File

@ -4,7 +4,7 @@
<IconCell>4</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>1500</BaseSpeed>
<BaseSpeed>1.5</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>110</Max>

View File

@ -22,13 +22,13 @@
<Attack>
<Hack>5.0</Hack>
<Pierce>15.0</Pierce>
<Range>4.8</Range>
<MaxRange>4.8</MaxRange>
</Attack>
<VisualActor>
<Actor>units/hellenes/infantry_spearman_b.xml</Actor>
</VisualActor>
<Builder>
<Entities datatype="tokens">
<Entities>
structures/hele_gymnasion
structures/hele_theatron
structures/hele_tholos

View File

@ -4,7 +4,7 @@
<IconCell>5</IconCell>
</Identity>
<ResourceGatherer>
<BaseSpeed>2000</BaseSpeed>
<BaseSpeed>2.0</BaseSpeed>
</ResourceGatherer>
<Health>
<Max>120</Max>

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