forked from 0ad/0ad
Fixes simulation replay mode in Windows.
This was SVN commit r10563.
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@ -453,7 +453,7 @@ static void RunGameOrAtlas(int argc, const char* argv[])
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Paths paths(args);
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g_VFS = CreateVfs(20 * MiB);
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g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
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g_VFS->Mount(L"", paths.RData()/"mods/public", VFS_MOUNT_MUST_EXIST);
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g_VFS->Mount(L"", paths.RData()/"mods"/"public", VFS_MOUNT_MUST_EXIST);
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{
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CReplayPlayer replay;
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