Fixes simulation replay mode in Windows.

This was SVN commit r10563.
This commit is contained in:
historic_bruno 2011-11-20 02:00:54 +00:00
parent 901a87af2e
commit 18eefc7303

View File

@ -453,7 +453,7 @@ static void RunGameOrAtlas(int argc, const char* argv[])
Paths paths(args); Paths paths(args);
g_VFS = CreateVfs(20 * MiB); g_VFS = CreateVfs(20 * MiB);
g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE); g_VFS->Mount(L"cache/", paths.Cache(), VFS_MOUNT_ARCHIVABLE);
g_VFS->Mount(L"", paths.RData()/"mods/public", VFS_MOUNT_MUST_EXIST); g_VFS->Mount(L"", paths.RData()/"mods"/"public", VFS_MOUNT_MUST_EXIST);
{ {
CReplayPlayer replay; CReplayPlayer replay;