Fix typo that breaks network after OOS

This was SVN commit r7568.
This commit is contained in:
Ykkrosh 2010-05-22 15:46:12 +00:00
parent 739b25dc22
commit 1e228d8c17

View File

@ -191,7 +191,7 @@ bool CNetClient::SetupSession( CNetSession* pSession )
pSession->AddTransition( NCS_INGAME, ( uint )NMT_CHAT, NCS_INGAME, (void*)&OnChat, pContext );
pSession->AddTransition( NCS_INGAME, ( uint )NMT_SIMULATION_COMMAND, NCS_INGAME, (void*)&OnInGame, pContext );
pSession->AddTransition( NCS_INGAME, ( uint )NMT_SYNC_ERROR, NSS_INGAME, (void*)&OnInGame, pContext );
pSession->AddTransition( NCS_INGAME, ( uint )NMT_SYNC_ERROR, NCS_INGAME, (void*)&OnInGame, pContext );
pSession->AddTransition( NCS_INGAME, ( uint )NMT_END_COMMAND_BATCH, NCS_INGAME, (void*)&OnInGame, pContext );
// Set first state