forked from 0ad/0ad
Updating the hele trireme's mesh UV mapping
This was SVN commit r10956.
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binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_idle.dae
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binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_idle.dae
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binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_move.dae
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binaries/data/mods/public/art/animation/mechanical/hele_ship_trireme_move.dae
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binaries/data/mods/public/art/meshes/structural/hele_ship_trireme.dae
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binaries/data/mods/public/art/meshes/structural/hele_ship_trireme.dae
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