Some stats tweaks.

This was SVN commit r10844.
This commit is contained in:
Michael D. Hafer 2012-01-01 10:27:18 +00:00
parent 55e68afc5d
commit 3cbeb09ae8
19 changed files with 32 additions and 32 deletions

View File

@ -53,7 +53,7 @@ Counters Swordsmen and Cavalry Spearmen. Countered by Skirmishers and other Cava
<UnitMotion>
<WalkSpeed>9.0</WalkSpeed>
<Run>
<Speed>22.5</Speed>
<Speed>18.0</Speed>
</Run>
</UnitMotion>
</Entity>

View File

@ -61,7 +61,7 @@ Heavy skirmisher. Counters Spearmen and Cavalry Archers. Special bonus against E
<UnitMotion>
<WalkSpeed>9.0</WalkSpeed>
<Run>
<Speed>22.5</Speed>
<Speed>18.0</Speed>
</Run>
</UnitMotion>
</Entity>

View File

@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_infantry">
<Armour>
<Hack>8.0</Hack>
<Pierce>9.0</Pierce>
<Crush>8.0</Crush>
<Hack>10.0</Hack>
<Pierce>10.0</Pierce>
<Crush>10.0</Crush>
</Armour>
<Attack>
<Melee>
<Hack>8.0</Hack>
<Pierce>13.0</Pierce>
<Hack>10.0</Hack>
<Pierce>15.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>5.0</MaxRange>
<RepeatTime>1000</RepeatTime>
@ -20,8 +20,8 @@
</Bonuses>
</Melee>
<Charge>
<Hack>16.0</Hack>
<Pierce>26.0</Pierce>
<Hack>20.0</Hack>
<Pierce>30.0</Pierce>
<Crush>0.0</Crush>
<MaxRange>5.0</MaxRange>
<MinRange>0.0</MinRange>
@ -61,7 +61,7 @@ Good heavy line infantry. Counters Cavalry. Countered by Swordsmen.</Tooltip>
<UnitMotion>
<WalkSpeed>7.5</WalkSpeed>
<Run>
<Speed>18.75</Speed>
<Speed>15.0</Speed>
<Range>600.0</Range>
<RangeMin>5.0</RangeMin>
</Run>

View File

@ -2,8 +2,8 @@
<Entity parent="template_unit_champion_infantry">
<Armour>
<Hack>9.0</Hack>
<Pierce>6.0</Pierce>
<Crush>8.0</Crush>
<Pierce>8.0</Pierce>
<Crush>9.0</Crush>
</Armour>
<Attack>
<Melee>
@ -69,7 +69,7 @@ Counters Spear units and War Elephants.</Tooltip>
<UnitMotion>
<WalkSpeed>8.0</WalkSpeed>
<Run>
<Speed>20.0</Speed>
<Speed>16.0</Speed>
<Range>600.0</Range>
<RangeMin>5.0</RangeMin>
</Run>

View File

@ -59,7 +59,7 @@
<UnitMotion>
<WalkSpeed>8.0</WalkSpeed>
<Run>
<Speed>20.0</Speed>
<Speed>16.0</Speed>
</Run>
</UnitMotion>
<Vision>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="units/cart_cavalry_javelinist_a">
<Armour>
<Hack>4.0</Hack>
<Hack>5.0</Hack>
<Pierce>5.0</Pierce>
<Crush>5.0</Crush>
</Armour>

View File

@ -2,7 +2,7 @@
<Entity parent="template_unit_champion_cavalry">
<Armour>
<Hack>10.0</Hack>
<Pierce>9.0</Pierce>
<Pierce>10.0</Pierce>
<Crush>15.0</Crush>
</Armour>
<Attack>

View File

@ -28,7 +28,7 @@
<UnitMotion>
<WalkSpeed>7.5</WalkSpeed>
<Run>
<Speed>18.0</Speed>
<Speed>15.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -26,7 +26,7 @@
<UnitMotion>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>16.8</Speed>
<Speed>14.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -28,7 +28,7 @@
<UnitMotion>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>18.0</Speed>
<Speed>15.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -26,7 +26,7 @@
<UnitMotion>
<WalkSpeed>6.5</WalkSpeed>
<Run>
<Speed>16.8</Speed>
<Speed>14.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -7,7 +7,7 @@
</Armour>
<Attack>
<Melee>
<Hack>10.0</Hack>
<Hack>12.0</Hack>
<Pierce>15.0</Pierce>
<MaxRange>6.0</MaxRange>
<Bonuses>

View File

@ -28,7 +28,7 @@
<UnitMotion>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>18.0</Speed>
<Speed>15.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -26,7 +26,7 @@
<UnitMotion>
<WalkSpeed>6.5</WalkSpeed>
<Run>
<Speed>16.8</Speed>
<Speed>14.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -25,8 +25,8 @@
</Bonuses>
</Melee>
<Charge>
<Hack>75.0</Hack>
<Crush>90.0</Crush>
<Hack>66.0</Hack>
<Crush>75.0</Crush>
<Bonuses>
<BonusStructures>
<Classes>Structure</Classes>

View File

@ -2,7 +2,7 @@
<Entity parent="units/rome_infantry_swordsman_b">
<Armour>
<Hack>6.0</Hack>
<Pierce>6.0</Pierce>
<Pierce>8.0</Pierce>
<Crush>6.0</Crush>
</Armour>
<Attack>
@ -29,7 +29,7 @@
<UnitMotion>
<WalkSpeed>7.0</WalkSpeed>
<Run>
<Speed>18.0</Speed>
<Speed>14.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_melee_swordsman">
<Armour>
<Pierce>5.0</Pierce>
<Pierce>6.0</Pierce>
</Armour>
<Attack>
<Melee>

View File

@ -2,7 +2,7 @@
<Entity parent="units/rome_infantry_swordsman_a">
<Armour>
<Hack>8.0</Hack>
<Pierce>8.0</Pierce>
<Pierce>10.0</Pierce>
<Crush>6.0</Crush>
</Armour>
<Attack>
@ -26,7 +26,7 @@
<UnitMotion>
<WalkSpeed>6.5</WalkSpeed>
<Run>
<Speed>16.8</Speed>
<Speed>13.0</Speed>
</Run>
</UnitMotion>
<VisualActor>

View File

@ -3,7 +3,7 @@
<Attack>
<Melee>
<Hack>10.0</Hack>
<Pierce>20.0</Pierce>
<Pierce>17.0</Pierce>
<MaxRange>6.0</MaxRange>
<Bonuses>
<BonusGreeks>
@ -15,7 +15,7 @@
</Melee>
<Charge>
<Hack>20.0</Hack>
<Pierce>40.0</Pierce>
<Pierce>34.0</Pierce>
<MaxRange>6.0</MaxRange>
<Bonuses>
<BonusGreeks>