forked from 0ad/0ad
Font pathname change; force font texture load on creation.
This was SVN commit r299.
This commit is contained in:
parent
7468989b4f
commit
48ded3ab46
@ -1,4 +1,5 @@
|
||||
#include "NPFont.h"
|
||||
#include "Renderer.h"
|
||||
|
||||
NPFont::NPFont()
|
||||
{
|
||||
@ -62,7 +63,7 @@ NPFont* NPFont::create(const char* name)
|
||||
delete font;
|
||||
return 0;
|
||||
}
|
||||
CStr texname("gui/fonts/");
|
||||
CStr texname("fonts/");
|
||||
for (uint i=0;i<namelen;i++) {
|
||||
char c;
|
||||
if (fread(&c,sizeof(char),1,fp)!=1) {
|
||||
@ -77,6 +78,8 @@ NPFont* NPFont::create(const char* name)
|
||||
// store font name
|
||||
font->_name=name;
|
||||
|
||||
g_Renderer.LoadTexture(&font->_texture,0);
|
||||
|
||||
// return created font
|
||||
return font;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user