Allow camera closer to edge of map when zoomed in

This was SVN commit r8401.
This commit is contained in:
Ykkrosh 2010-10-17 16:26:02 +00:00
parent 6a15b78c98
commit 4b3f1e8aaa

View File

@ -60,7 +60,7 @@ const float CGameView::defaultFOV = DEGTORAD(20.f);
const float CGameView::defaultNear = 4.f;
const float CGameView::defaultFar = 4096.f;
const float CGameView::defaultCullFOV = CGameView::defaultFOV + DEGTORAD(6.0f); //add 6 degrees to the default FOV for use with the culling frustum
const float CGameView::cameraPivotMargin = 20.0f;
const float CGameView::cameraPivotMargin = -20.0f;
/**
* A value with exponential decay towards the target value.