Made primarily 0 A.D. logo ghost, otherwise the logo blocks and steels parts of the Single Player buttons hovering space.

This was SVN commit r1141.
This commit is contained in:
Gee 2004-09-07 02:44:11 +00:00
parent 03e3de50ed
commit 659645394b

View File

@ -115,17 +115,17 @@
]]></action>
</object>
<object type="image" name="pregame-mainmenu-0ad-logo" sprite="pregame-mainmenu-0ad-logo-480x218" size="21.1914062% 3.125% 68.0664062% 31.5104166%" z="102" hidden="false">
<object type="image" name="pregame-mainmenu-0ad-logo" sprite="pregame-mainmenu-0ad-logo-480x218" size="21.1914062% 3.125% 68.0664062% 31.5104166%" z="102" hidden="false" ghost="true">
</object>
<object type="text" name="pregame-mainmenu-versionnumber" size="43% 24% 43%+282 24%+25" z="103" textcolor="237 227 167" font="prospero16" hidden="false">
<object type="text" name="pregame-mainmenu-versionnumber" size="43% 24% 43%+282 24%+25" z="103" textcolor="237 227 167" font="prospero16" hidden="false" ghost="true">
{buildTime}
<action on="Load"><![CDATA[
this.caption = "Build: " + buildTime(0);
]]></action>
</object>
<object type="text" name="pregame-mainmenu-tooltip" sprite="tooltip-background" size="69% 6.3802% 97.0703125% 28.125%" font="prospero16" textcolor="255 255 255" z="104" hidden="true">
<object type="text" name="pregame-mainmenu-tooltip" sprite="tooltip-background" size="69% 6.3802% 97.0703125% 28.125%" font="prospero16" textcolor="255 255 255" z="104" hidden="true" ghost="true">
tooltipText
</object>