forked from 0ad/0ad
Updated ScEd.
This was SVN commit r2083.
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8d6ebe1b1f
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827e06b8e4
@ -68,28 +68,23 @@ CBaseEntity* CBaseEntityCollection::getTemplate( CStrW name )
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newTemplate->loadBase();
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}
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else
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{
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LOG( WARNING, LOG_CATEGORY, "Parent template \"%ls\" does not exist in template \"%ls\"", newTemplate->m_Base_Name.c_str(), newTemplate->m_Tag.c_str() );
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// (The requested entity will still be returned, but with no parent.
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// Is this a reasonable thing to do?)
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}
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}
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return newTemplate;
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}
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void CBaseEntityCollection::getTemplateNames( std::vector<CStrW>& names )
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void CBaseEntityCollection::getBaseEntityNames( std::vector<CStrW>& names )
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{
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for( templateFilenameMap::iterator it = m_templateFilenames.begin(); it != m_templateFilenames.end(); ++it )
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if( ! (it->first.Length() > 8 && it->first.Left(8) == L"template"))
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names.push_back( it->first );
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}
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#ifdef SCED
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// TODO: Fix ScEd, so that it works
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CBaseEntity* CBaseEntityCollection::getTemplateByID( int n )
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{
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return m_templates[n];
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}
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#endif
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CBaseEntityCollection::~CBaseEntityCollection()
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{
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for( templateMap::iterator it = m_templates.begin(); it != m_templates.end(); ++it )
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@ -38,14 +38,9 @@ public:
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void loadTemplates();
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void LoadFile( const char* path );
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// Create a list of the names of all templates, for display in ScEd's
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// entity-selection box. (This isn't really very good, since it includes
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// 'abstract' entity classes that should never be created, and it doesn't
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// split them into useful categories or give them readable names.)
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void getTemplateNames( std::vector<CStrW>& names );
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#ifdef SCED // a slightly unpleasant hack, since ScEd can only remember numbers:
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CBaseEntity* getTemplateByID( int n );
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#endif
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// Create a list of the names of all base entities, excluding template_*,
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// for display in ScEd's entity-selection box.
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void getBaseEntityNames( std::vector<CStrW>& names );
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};
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#endif
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