forked from 0ad/0ad
The Persian trireme was already in the Public mod and properly scaled. Ask next time before committing junk.
This was SVN commit r8775.
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252d9b831b
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="1" name="Base">
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<mesh>props/pers_tri_mast.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="trireme-sail-stripes">
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<texture>props/pers_tri_sail_a.dds</texture>
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</variant>
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<variant frequency="1" name="trireme-sail-eagle">
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<texture>props/pers_tri_sail_b.dds</texture>
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</variant>
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<variant frequency="1" name="trireme-sail-drako">
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<texture>props/pers_trireme_sail_c.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="1" name="Base">
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<mesh>props/pers_tri_oars.dae</mesh>
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<texture>structural/pers_tri.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>structural/pers_tri.dae</mesh>
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<texture>structural/pers_tri.dds</texture>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="sail">
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<props>
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<prop actor="props/structures/persians/trireme_oars.xml" attachpoint="root"/>
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<prop actor="props/structures/persians/trireme_mast.xml" attachpoint="root"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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</variant>
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<variant frequency="1" name="no-sail">
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<props>
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<prop actor="props/structures/persians/trireme_oars.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/internal/art/meshes/props/pers_tri_mast.dae
(Stored with Git LFS)
BIN
binaries/data/mods/internal/art/meshes/props/pers_tri_mast.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/internal/art/meshes/props/pers_tri_oars.dae
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/props/pers_tri_oars.dae
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/structural/pers_tri.dae
(Stored with Git LFS)
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binaries/data/mods/internal/art/meshes/structural/pers_tri.dae
(Stored with Git LFS)
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