forked from 0ad/0ad
Changed a couple of misnamed materials, which were breaking some decals
This was SVN commit r12599.
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@ -22,6 +22,6 @@
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</variant>
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</group>
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<material>terrain_norm_test.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@ -25,6 +25,6 @@
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</variant>
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</group>
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<material>terrain_norm_test.xml</material>
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<material>terrain_norm_spec.xml</material>
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</actor>
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@ -2,7 +2,6 @@
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<material>
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<shader effect="terrain_base"/>
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<define name="USE_NORMAL_MAP" value="1"/>
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<define name="USE_SPECULAR_MAP" value="1"/>
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<uniform name="effectSettings" value="1.0 15.0 0.0 0.0"/>
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</material>
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<shader effect="terrain_base"/>
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<define name="USE_NORMAL_MAP" value="1"/>
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<define name="USE_SPECULAR_MAP" value="1"/>
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<uniform name="effectSettings" value="1.0 15.0 0.0 0.0"/>
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</material>
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@ -1,11 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<material>
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<shader effect="terrain_base"/>
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<conditional_define name="USE_PARALLAX_MAP" value="1" type="draw_range" conf="PARALLAX_DIST"/>
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<conditional_define name="USE_HQ_PARALLAX" value="1" type="draw_range" conf="PARALLAX_HQ_DIST"/>
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<conditional_define name="USE_VHQ_PARALLAX" value="1" type="draw_range" conf="PARALLAX_VHQ_DIST"/>
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<define name="USE_NORMAL_MAP" value="1"/>
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<define name="USE_SPECULAR_MAP" value="1"/>
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<uniform name="effectSettings" value="1.0 15.0 0.0 0.0"/>
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</material>
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@ -5,5 +5,5 @@
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<texture name="normTex" file="types/desert_city_tile_pers_norm.png"/>
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<texture name="specTex" file="types/desert_city_tile_pers_spec.png"/>
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</textures>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@ -5,5 +5,5 @@
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<texture name="normTex" file="types/medit_city_pavement_norm.png"/>
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<texture name="specTex" file="types/medit_city_pavement_spec.png"/>
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</textures>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@ -5,5 +5,5 @@
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<texture name="normTex" file="types/grass1_spring_norm.png"/>
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<texture name="specTex" file="types/grass1_spring_spec.png"/>
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</textures>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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@ -5,5 +5,5 @@
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<texture name="normTex" file="types/snow grass 2_norm.png"/>
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<texture name="specTex" file="types/snow grass 2_spec.png"/>
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</textures>
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<material>terrain_norm.xml</material>
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<material>terrain_norm_spec.xml</material>
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</terrain>
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