Mauryan Maiden Guard.

This was SVN commit r12782.
This commit is contained in:
Michael D. Hafer 2012-10-24 18:32:50 +00:00
parent 402ea61581
commit 9dc1724e57
26 changed files with 117 additions and 33 deletions

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@ -11,7 +11,10 @@
</group> </group>
<group> <group>
<variant frequency="1" name="face-a"> <variant frequency="1" name="face-a">
<textures><texture file="props/head/maur_fem_a.dds" name="baseTex"/></textures> <textures>
<texture file="props/head/maur_fem_a.dds" name="baseTex"/>
<texture file="props/head/maur_fem_a_spec.png" name="specTex"/>
</textures>
</variant> </variant>
</group> </group>
<group> <group>
@ -19,5 +22,5 @@
<colour>0 0 0</colour> <colour>0 0 0</colour>
</variant> </variant>
</group> </group>
<material>objectcolor.xml</material> <material>objectcolor_specmap.xml</material>
</actor> </actor>

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@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
<animation file="female/f_idle_01.dae" name="Idle" speed="100"/>
<animation file="female/f_walk_01.dae" name="Walk" speed="25"/>
<animation file="female/f_walk_01.dae" name="Run" speed="25"/>
<animation file="female/f_walk_01.dae" name="carry_food" speed="25"/>
<animation file="female/f_walk_01.dae" name="carry_meat" speed="25"/>
<animation file="female/f_walk_01.dae" name="carry_wood" speed="25"/>
<animation file="female/f_walk_01.dae" name="carry_stone" speed="25"/>
<animation file="female/f_walk_01.dae" name="carry_metal" speed="25"/>
<animation event="0.4" file="female/f_lumber_01.dae" name="gather_tree" speed="60"/>
<animation file="female/f_farm_01.dae" name="gather_grain" speed="75"/>
<animation file="female/f_gather_01.dae" name="gather_fruit" speed="25"/>
<animation file="female/f_gather_01.dae" name="gather_meat" speed="25"/>
<animation event="0.4" file="female/f_mine_01.dae" name="gather_rock" speed="150"/>
<animation event="0.4" file="female/f_mine_01.dae" name="gather_ore" speed="150"/>
<animation file="female/f_mine_01.dae" name="gather_ruins" speed="150"/>
<animation event="0.6" file="female/f_build_01.dae" name="Build" speed="70"/>
<animation file="female/f_death_01.dae" name="Death" speed="130"/>
</animations>
<props>
<prop actor="props/units/heads/head_maur_fem.xml" attachpoint="head"/>
<prop actor="props/units/weapons/broadsword.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Skirt-Short">
<mesh>skeletal/f_tunic.dae</mesh>
<textures>
<texture file="skeletal/maur_maiden_guard_1.png" name="baseTex"/>
<texture file="skeletal/maur_maiden_guard_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Idle"/>
<variant name="Death">
<props>
<prop actor="props/units/blood_01.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans_spec.xml</material>
</actor>

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<material>
<shader effect="model"/>
<define name="USE_OBJECTCOLOR" value="1"/>
<define name="USE_SPECULAR_MAP" value="1"/>
<uniform name="effectSettings" value="1.0 50.0 0.0075 0.85"/>
</material>

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@ -31,7 +31,7 @@
<Entities datatype="tokens"> <Entities datatype="tokens">
units/maur_support_elephant units/maur_support_elephant
units/maur_cavalry_archer_b units/maur_cavalry_archer_b
units/maur_champion_cavalry units/maur_champion_elephant
</Entities> </Entities>
</ProductionQueue> </ProductionQueue>
<Sound> <Sound>

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@ -8,7 +8,8 @@
</Identity> </Identity>
<ProductionQueue> <ProductionQueue>
<Entities datatype="tokens"> <Entities datatype="tokens">
units/maur_champion_archer units/maur_champion_chariot
units/maur_champion_maiden
units/maur_champion_infantry units/maur_champion_infantry
</Entities> </Entities>
</ProductionQueue> </ProductionQueue>

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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_champion_infantry_swordsman">
<Identity>
<Civ>maur</Civ>
<GenericName>Maiden Guard</GenericName>
<SpecificName>/Unknown/</SpecificName>
<History>.</History>
<Icon>units/pers_support_female_citizen.png</Icon>
</Identity>
<VisualActor>
<Actor>units/mauryans/champion_maiden_guard.xml</Actor>
</VisualActor>
</Entity>