Adjusted some destruction dust to better hide the building->rubble transition.

This was SVN commit r12743.
This commit is contained in:
Michael D. Hafer 2012-10-08 17:36:57 +00:00
parent a9417be899
commit a27ef1c4b4
6 changed files with 11 additions and 11 deletions

View File

@ -4,8 +4,8 @@
<texture>art/textures/particles/dust_256a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="100.0"/>
<uniform name="lifetime" min="3.0" max="10.0"/>
<constant name="emissionrate" value="200.0"/>
<uniform name="lifetime" min="3.0" max="8.0"/>
<uniform name="position.x" min="-21.0" max="21.0"/>
<uniform name="position.z" min="-21.0" max="21.0"/>

View File

@ -4,7 +4,7 @@
<texture>art/textures/particles/smoke_256a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="30.0"/>
<constant name="emissionrate" value="50.0"/>
<uniform name="lifetime" min="3.0" max="8.0"/>
<uniform name="position.x" min="-18.0" max="18.0"/>

View File

@ -4,8 +4,8 @@
<texture>art/textures/particles/dust_256a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="65.0"/>
<uniform name="lifetime" min="5.0" max="10.0"/>
<constant name="emissionrate" value="120.0"/>
<uniform name="lifetime" min="3.0" max="8.0"/>
<uniform name="position.x" min="-14.0" max="14.0"/>
<uniform name="position.z" min="-14.0" max="14.0"/>

View File

@ -4,8 +4,8 @@
<texture>art/textures/particles/smoke_256a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="20.0"/>
<uniform name="lifetime" min="3.0" max="10.0"/>
<constant name="emissionrate" value="40.0"/>
<uniform name="lifetime" min="3.0" max="8.0"/>
<uniform name="position.x" min="-12.0" max="12.0"/>
<uniform name="position.z" min="-12.0" max="12.0"/>

View File

@ -4,7 +4,7 @@
<texture>art/textures/particles/dust_256a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="30.0"/>
<constant name="emissionrate" value="50.0"/>
<uniform name="lifetime" min="3.0" max="8.0"/>
<uniform name="position.x" min="-7.0" max="7.0"/>
@ -18,7 +18,7 @@
<uniform name="velocity.z" min="-1.0" max="1.0"/>
<uniform name="velocity.angle" min="-1.5" max="1.5"/>
<uniform name="size" min="5.0" max="15.0"/>
<uniform name="size" min="5.0" max="10.0"/>
<force y="-0.15"/>

View File

@ -4,8 +4,8 @@
<texture>art/textures/particles/smoke_256a.png</texture>
<blend mode="over"/>
<constant name="emissionrate" value="12.0"/>
<uniform name="lifetime" min="3.0" max="7.0"/>
<constant name="emissionrate" value="30.0"/>
<uniform name="lifetime" min="3.0" max="8.0"/>
<uniform name="position.x" min="-6.0" max="6.0"/>
<uniform name="position.z" min="-6.0" max="6.0"/>