Celtic Fortress, and scale fix for the Celtic tower (to match the other towers in height)

This was SVN commit r3031.
This commit is contained in:
Wijitmaker 2005-10-26 09:55:49 +00:00
parent 582a8cceed
commit ae87ca51aa
16 changed files with 93 additions and 10 deletions

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/celt_ff_b1.pmd</mesh>
<texture>structural/celt_struct_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/celt_ff_b2.pmd</mesh>
<texture>props/celt_prop_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -5,11 +5,11 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>structural/plac_ff.pmd</mesh>
<props/>
<texture>structural/plac_celt.dds</texture>
<mesh>props/celt_st.pmd</mesh>
<texture>props/celt_prop_1.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/celt_ff_b.pmd</mesh>
<props>
<prop actor="props/structures/celts/fortress_b1.xml" attachpoint="props_main"/>
<prop actor="props/structures/celts/fortress_b2.xml" attachpoint="props_extra"/>
</props>
<texture>structural/celt_broch.dds</texture>
</variant>
</group>
</actor>

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@ -3,7 +3,10 @@
<group>
<variant frequency="100" name="Base">
<mesh>structural/celt_tf.pmd</mesh>
<mesh>structural/celt_st.pmd</mesh>
<props>
<prop actor="props/structures/celts/scout_tower.xml" attachpoint="props_main"/>
</props>
<texture>structural/celt_struct_1.dds</texture>
</variant>
</group>

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binaries/data/mods/official/art/meshes/props/celt_ff_b1.pmd (Stored with Git LFS) Normal file

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binaries/data/mods/official/art/meshes/props/celt_ff_b2.pmd (Stored with Git LFS) Normal file

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binaries/data/mods/official/art/meshes/props/celt_st.pmd (Stored with Git LFS) Normal file

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_structure_norm_military_ff">
<Traits>
<Id
civ_code="celt"
civ="Celts"
internal_only="false"
specific="Oppida"
history="(Insert History Here)"
/>
</Traits>
<Actor>structures/celts/fortress_gallic.xml</Actor>
</Entity>

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@ -11,5 +11,5 @@
history="(Insert History Here)"
/>
</Traits>
<Actor>Celt Fortress</Actor>
<Actor>structures/celts/fortress_briton.xml</Actor>
</Entity>

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