forked from 0ad/0ad
Here are some civ icons
This was SVN commit r3611.
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binaries/data/mods/official/art/textures/skins/skeletal/celt_vercingetorix.dds
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binaries/data/mods/official/art/textures/skins/skeletal/celt_vercingetorix.dds
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binaries/data/mods/official/art/textures/ui/global/icon/celt.dds
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binaries/data/mods/official/art/textures/ui/global/icon/celt.dds
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binaries/data/mods/official/art/textures/ui/global/icon/hele.dds
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binaries/data/mods/official/art/textures/ui/global/icon/hele.dds
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binaries/data/mods/official/art/textures/ui/global/icon/iber.dds
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binaries/data/mods/official/art/textures/ui/global/icon/iber.dds
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binaries/data/mods/official/art/textures/ui/global/icon/kart.dds
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binaries/data/mods/official/art/textures/ui/global/icon/kart.dds
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binaries/data/mods/official/art/textures/ui/global/icon/pers.dds
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binaries/data/mods/official/art/textures/ui/global/icon/pers.dds
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binaries/data/mods/official/art/textures/ui/global/icon/rome.dds
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binaries/data/mods/official/art/textures/ui/global/icon/rome.dds
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@ -2930,7 +2930,7 @@ NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET
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<!-- TEMP GAME SETUP UI -->
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<sprite name="pgSessionSetupCivSelTmp">
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<image texture="global/button/checkbox_cross_gray.dds" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
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<image texture="global/icon/hele.dds" texture_size="0 0 100% 100%" size="0 0 100% 100%" />
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</sprite>
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