forked from 0ad/0ad
Changed water color/depth/alpha again
This was SVN commit r2897.
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@ -76,9 +76,9 @@ CRenderer::CRenderer()
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m_RenderWater = true;
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m_WaterHeight = 5.0f;
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m_WaterColor = CColor(0.2f, 0.3f, 0.6f, 1.0f);
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m_WaterFullDepth = 8.0f;
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m_WaterMaxAlpha = 0.95f;
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m_WaterColor = CColor(0.3f, 0.35f, 0.7f, 1.0f);
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m_WaterFullDepth = 4.0f;
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m_WaterMaxAlpha = 0.85f;
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m_WaterAlphaOffset = -0.05f;
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m_SWaterTrans=0;
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