forked from 0ad/0ad
Add a terrain passability class for water. Fixes #3308
This was SVN commit r16806.
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@ -55,6 +55,8 @@
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Default-terrain-only: used by the AI, for wall-building
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placement and for territory influence growth.
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It must be kept in sync with "default".
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Ship-terrain-only: used by the AI.
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It must be kept in sync with "ship" and "ship-small".
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-->
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<unrestricted>
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<Obstructions>none</Obstructions>
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@ -64,6 +66,10 @@
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<MaxWaterDepth>2</MaxWaterDepth>
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<MaxTerrainSlope>1.0</MaxTerrainSlope>
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</default-terrain-only>
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<ship-terrain-only>
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<Obstructions>none</Obstructions>
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<MinWaterDepth>1</MinWaterDepth>
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</ship-terrain-only>
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</PassabilityClasses>
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</Pathfinder>
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