Fix flag filtering of transparent models

This was SVN commit r9102.
This commit is contained in:
Ykkrosh 2011-03-22 23:09:38 +00:00
parent c4cd85bb98
commit e825a98671

View File

@ -548,7 +548,7 @@ void SortModelRenderer::Render(const RenderModifierPtr& modifier, int flags)
SModel* smdl = *it;
CModel* mdl = smdl->GetModel();
if (flags & !(mdl->GetFlags() & flags))
if (flags && !(mdl->GetFlags() & flags))
continue;
debug_assert(smdl->GetKey() == m);