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2c892001d4
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Some temporary placeholder stuff. Mainly props for the prop dude and signs for the placeholder units
This was SVN commit r1615.
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2005-01-03 08:14:40 +00:00 |
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ce1c4b8ef9
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Michael made a nice 'default' map for the editor. If this could be made the default map for ScEd that would be great... instead of that ugly cliff junk.
This was SVN commit r1614.
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2005-01-03 05:16:31 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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a8b7c8c0cf
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A little more GUI stuff.
This was SVN commit r1610.
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2005-01-01 19:20:42 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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8e071ef602
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Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
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2005-01-01 15:30:56 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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1c2acfed8c
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CInput textcolor
This was SVN commit r1602.
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2004-12-31 12:20:22 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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6ed2914438
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Textures fixes for the field.
This was SVN commit r1595.
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2004-12-29 17:58:17 +00:00 |
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0de36f5042
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diagonal variation requested by Michael
This was SVN commit r1594.
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2004-12-29 01:50:48 +00:00 |
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906d208c41
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Some textures for fields, probably didn't make their rows this straight... but *shrug* :p
This was SVN commit r1593.
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2004-12-29 01:42:04 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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58909b727a
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Hopefully removing the deleted files
This was SVN commit r1589.
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2004-12-28 18:14:01 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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05c4ec0365
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
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2004-12-27 23:27:26 +00:00 |
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169154c043
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mesh for philip's snowman
This was SVN commit r1578.
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2004-12-24 03:56:20 +00:00 |
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d58eff26c1
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texture for snowman
This was SVN commit r1577.
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2004-12-24 03:55:34 +00:00 |
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5d90c70c8b
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actor for snowman
This was SVN commit r1576.
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2004-12-24 03:55:04 +00:00 |
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579cb98383
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The actor files needed for the santa hat
This was SVN commit r1575.
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2004-12-24 00:50:23 +00:00 |
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6a6be33794
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Santa needs a hat, so says Michael and Bobbo, so here is the mesh
This was SVN commit r1574.
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2004-12-24 00:42:59 +00:00 |
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66041bb56d
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name fix
This was SVN commit r1573.
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2004-12-23 23:55:24 +00:00 |
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26b439d589
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Santa head
This was SVN commit r1572.
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2004-12-23 23:54:56 +00:00 |
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6e53868d01
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Santa actors
This was SVN commit r1571.
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2004-12-23 23:54:17 +00:00 |
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d2ff0b242d
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Hmm, error, trying again
This was SVN commit r1570.
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2004-12-23 23:49:06 +00:00 |
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c52d74afca
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Male dress with puffy sleaves texture
This was SVN commit r1569.
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2004-12-23 23:47:21 +00:00 |
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103f016a23
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Santa head texture
This was SVN commit r1568.
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2004-12-23 23:46:15 +00:00 |
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e192822bf2
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santa texture
This was SVN commit r1567.
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2004-12-23 23:45:42 +00:00 |
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6ed9263ee1
|
Added 'var' to JS variable declarations. Fixes a fatal crash when code that alters the variable 'GUIObject' dies rather than returning successfully, since 'GUIObject' is a class name.
This was SVN commit r1564.
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2004-12-23 22:13:59 +00:00 |
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c21bfde045
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Clipped empty space from the new textures after hearing from Philip that they don't have to be of equal height and width. :)
This was SVN commit r1563.
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2004-12-23 21:39:40 +00:00 |
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1c89ab78f0
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Packing it in for tonight.
This was SVN commit r1562.
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2004-12-23 21:21:02 +00:00 |
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9dc183c9a5
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This was SVN commit r1561.
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2004-12-23 18:54:36 +00:00 |
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3801b4b52f
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Established Editor framework (theoretically).
This was SVN commit r1560.
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2004-12-23 18:43:43 +00:00 |
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4dfdefa4d6
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Whoops missed a few greek houses
This was SVN commit r1559.
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2004-12-23 18:12:50 +00:00 |
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76e0fc0ee6
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Note to self: Deleting and then adding the same filename doesn't work in the same session, even if it's a more recent version. :)
This was SVN commit r1558.
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2004-12-23 18:04:14 +00:00 |
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5ac6555b9b
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Added sprites that will potentially be used for the Editor when I get around to it.
This was SVN commit r1557.
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2004-12-23 18:01:55 +00:00 |
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3ab194ae42
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Melee range adjustment that Jason requested.
This was SVN commit r1556.
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2004-12-23 17:51:39 +00:00 |
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47842863c4
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Initial IP Hosting and map selection screens from Malte. Committed on his behalf as he's having problems with his authorisation.
This was SVN commit r1555.
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2004-12-23 17:22:22 +00:00 |
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0382cdd9b1
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More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
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2004-12-23 13:56:34 +00:00 |
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c16d5ec50c
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Update for the default map for the new structure placeholders
This was SVN commit r1553.
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2004-12-23 04:53:53 +00:00 |
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264587cff9
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Hopefully the last actor name fixes for today
This was SVN commit r1552.
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2004-12-23 04:12:27 +00:00 |
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cbb08dfb47
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Internal name adjustments for the hellenes entities
This was SVN commit r1551.
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2004-12-23 04:09:28 +00:00 |
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1f3fe479e3
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Few actor spelling fixes
This was SVN commit r1550.
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2004-12-23 01:30:03 +00:00 |
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71d54ad31e
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Oops, messed up, adding files again
This was SVN commit r1549.
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2004-12-23 01:10:12 +00:00 |
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bf1468441c
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Some internal name corrections
This was SVN commit r1548.
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2004-12-23 01:07:53 +00:00 |
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011b293f06
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structure actor fixes for romans, hellenes, and celts
This was SVN commit r1547.
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2004-12-23 01:00:21 +00:00 |
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73ba7e1823
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Actor files for persian, carthaginian, and iberian structures.
This was SVN commit r1546.
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2004-12-22 23:14:49 +00:00 |
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de3823141e
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structure placeholder textures
This was SVN commit r1545.
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2004-12-22 23:11:02 +00:00 |
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