dbfc576458
Fixed a bug in the autobuilder that occurs when tools (such as the autobuilder) are updated.
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This was SVN commit r1642.
2005-01-05 19:46:31 +00:00
ff34bf40b1
Automated build system code (mainly for backup purposes - it won't work on anyone else's machine without a few bits of reconfiguration)
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This was SVN commit r1641.
2005-01-05 19:38:45 +00:00
618c6cbbe7
Avoid flickering when zooming at near-zero speeds
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This was SVN commit r1639.
2005-01-04 22:16:03 +00:00
bb8e24ec60
Corrected spelling
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This was SVN commit r1637.
2005-01-04 22:07:17 +00:00
0de796c5ea
Send Load event to GUI objects after (instead of while) loading the rest of the engine
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This was SVN commit r1635.
2005-01-04 21:51:23 +00:00
a61a961edd
Don't display blank tooltips
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This was SVN commit r1634.
2005-01-04 21:37:51 +00:00
31f0e62c83
Changed the add_color GUI sprite effect to use alpha=0 by default
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This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
0a99e2a189
Another extremely important whitespace fix
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This was SVN commit r1624.
2005-01-03 20:40:32 +00:00
cff12c4127
Extremely important whitespace fix
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This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
a84351441e
Fixed invalid GL commands (as complained about by 82845G drivers)
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This was SVN commit r1612.
2005-01-02 00:26:48 +00:00
f791239396
Fix for strange machine with no audio
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This was SVN commit r1611.
2005-01-02 00:05:33 +00:00
43271f7618
Ctrl+home, ctrl+end go to top/bottom of console
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This was SVN commit r1609.
2005-01-01 18:12:23 +00:00
15bb170328
SessionStart event sent to GUI objects upon starting a game
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This was SVN commit r1608.
2005-01-01 17:30:55 +00:00
fcd1adcea3
Removed my earlier 'fix' (related to a bug when adding new files to a directory that was previously archived) which was completely rubbish, and replaced it with one that is hopefully less stupid (and actually fixes the problem)
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This was SVN commit r1605.
2005-01-01 13:43:43 +00:00
f9c51d8ec7
Replaced - with _ in GUI
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This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
1c2acfed8c
CInput textcolor
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This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
855e1a7f81
Small ScEd updates
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This was SVN commit r1601.
2004-12-30 23:01:09 +00:00
e533f5c7fc
Executable version of archive-builder
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This was SVN commit r1600.
2004-12-30 18:08:09 +00:00
170c511c58
Mostly complete archive-builder
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This was SVN commit r1599.
2004-12-30 17:42:22 +00:00
7efc7a7903
Fixed memory leak
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This was SVN commit r1598.
2004-12-30 17:27:53 +00:00
ed55ad4d82
Put crashlog into ScEd.
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This was SVN commit r1590.
2004-12-28 20:53:54 +00:00
94f89e130b
Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
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This was SVN commit r1588.
2004-12-28 16:17:17 +00:00
9e2413acab
Allowed \\ in tooltip text. Fixed tooltips.
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This was SVN commit r1587.
2004-12-28 13:13:27 +00:00
aab60e9ab8
Unbroke text-alignment buffer-zones. Allowed \n in tooltip text.
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This was SVN commit r1585.
2004-12-28 12:38:45 +00:00
156ff7cf56
Minimal text-alignment ability in Text GUI objects
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This was SVN commit r1584.
2004-12-28 12:17:04 +00:00
f4fe8c8543
Sky colour, plus skycolor config value
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This was SVN commit r1583.
2004-12-28 11:16:05 +00:00
05c4ec0365
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
bfd7d10383
Incomplete (but hopefully working) archive builder. And some festive snow: * * *
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This was SVN commit r1579.
2004-12-25 15:38:05 +00:00
7e004f07d3
Report zero-sized images as errors.
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This was SVN commit r1566.
2004-12-23 23:14:47 +00:00
d2855c4f9c
Fixed GC crash.
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This was SVN commit r1565.
2004-12-23 22:24:09 +00:00
0382cdd9b1
More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
28c7a682b8
Fixed annoying crash when SpiderMonkey's GC ran.
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Minor tooltip updates.
This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
659a9ea57a
Initial (incomplete) tooltip code
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This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
91d39f9a29
Allowed colour strings in XML files to contain negative values.
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Updated GUI sprite effects to allow subtraction with add-color, and to
increase multiply-color's upper limit to allow 4x brightness.
This was SVN commit r1538.
2004-12-19 20:09:23 +00:00
4560c79667
'stretched:' sprites
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This was SVN commit r1537.
2004-12-19 14:44:55 +00:00
849f50a500
Grayscale effects for GUI sprites
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This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
46f5c61179
Linux/GCC/glibc Compat
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This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
c9d89e964b
Moved g_Gui.TickObjects to the main render loop and update the scheduler when no game is running
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This was SVN commit r1531.
2004-12-18 23:25:58 +00:00
bb2de67c31
fixed incorrect handling of extra fields
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(zip archives with extended file attributes failed to load)
improved z_extract_cdfh/z_enum_files.
This was SVN commit r1527.
2004-12-18 14:45:04 +00:00
b291fafadb
Replace '_' with '-' when passing names through the GUI JS interface (so that object.cell_id is equivalent to object["cell-id"])
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This was SVN commit r1526.
2004-12-18 14:24:50 +00:00
ba0ebd6644
Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
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Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
5bb24a387f
fix dir_cancel_watch issue: fail silently if watch=0 (happens if directory mounted only from archive, i.e. there's no real directory to watch)
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This was SVN commit r1524.
2004-12-18 03:45:12 +00:00
8a1c3c550e
Fixed bug which made XMBs' filenames contain 00000000 for the size, when built with VC2005. (Nasty confusing 64-bit variables...)
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Also made it insensitive to rounded-down-to-nearest-2-seconds timestamps
in zip files.
This was SVN commit r1521.
2004-12-17 19:47:21 +00:00
6526301cfe
GUI icon-sheets
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This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
8f4f8e240f
Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
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This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
d8ae8a524c
Fixed something that looked like a potential bug
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This was SVN commit r1515.
2004-12-16 15:15:24 +00:00
465ceff912
More leak fixes
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This was SVN commit r1514.
2004-12-16 12:41:54 +00:00
b534e640ca
Resource leak fixes
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This was SVN commit r1513.
2004-12-16 12:01:47 +00:00
MarkT
da4c42ef58
Fix for misinterpretation of data types in XML
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This was SVN commit r1512.
2004-12-16 09:41:41 +00:00
851a30215f
add h_add_ref; add leak report (currently disabled, since all textures are leaked)
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This was SVN commit r1511.
2004-12-16 01:17:50 +00:00