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ae38aee3d2
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Revamped CNetClient/CNetServer JS Interface and new CGameAttributes
implementation (moving towards a merger of CGameAttribs into CGame).
This was SVN commit r1746.
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2005-01-19 22:32:25 +00:00 |
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2077698156
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New JavaScript interface for the network client, plus some linux/gcc/misc fixes
This was SVN commit r1730.
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2005-01-17 04:52:02 +00:00 |
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b3cba5f48c
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Deadlock Fix in Linux code
This was SVN commit r1387.
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2004-11-23 23:37:10 +00:00 |
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64646cfbbf
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Some more verbose error reporting
This was SVN commit r1307.
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2004-11-12 22:11:04 +00:00 |
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4d9c7684df
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w00t! first batch of actual network support!
This was SVN commit r1006.
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2004-08-16 15:19:17 +00:00 |
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8ae3658f84
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Fixed endless loop after closed socket connection
This was SVN commit r822.
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2004-07-27 20:59:46 +00:00 |
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027d18a8b5
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Linux/GCC compat
This was SVN commit r685.
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2004-07-10 18:57:13 +00:00 |
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6559b5c8a6
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Updates for PCH Compat, and other misc. revisions
This was SVN commit r623.
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2004-07-04 15:41:17 +00:00 |
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f2de345f5e
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- Naming Convention changes
- windows compat
This was SVN commit r186.
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2004-03-08 02:10:37 +00:00 |
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91cb7f7138
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minor changes (mainly header rename) for lib overhaul
This was SVN commit r157.
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2004-03-02 23:54:51 +00:00 |
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73771118b7
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IPv6 Compatability (DLL-detection aware), added GetString() and GetPort() to SocketAddress, Documentation
This was SVN commit r138.
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2003-12-10 19:39:22 +00:00 |
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0ee356766b
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Fixed the RunWaitLoop, and some thread issues with it. Fixed similar glitches in StreamSocket as well
This was SVN commit r127.
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2003-11-30 17:00:27 +00:00 |
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0e943339dc
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First commit of networking
Yay! =)
This was SVN commit r84.
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2003-11-25 02:11:50 +00:00 |
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