9ee44bd9b8
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
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This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
1cc4d358d7
Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad
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This was SVN commit r8107.
2010-09-11 19:49:21 +00:00
2deac598eb
Remove focus from chat box after sending message
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This was SVN commit r7931.
2010-08-13 13:50:03 +00:00
54d9224918
Add focus() script method to GUI objects.
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Add basic GUI script timer.
This was SVN commit r7908.
2010-08-11 21:04:09 +00:00
1706363bab
Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
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Also delete some unused declarations, and rename is_playing to
snd_is_playing.
This was SVN commit r7813.
2010-07-29 15:55:41 +00:00
7bf60c086e
Update GUI documentation
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This was SVN commit r7777.
2010-07-21 17:53:38 +00:00
4ff8d8742c
Partially support Unicode strings in GUI XML files
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This was SVN commit r7594.
2010-05-30 13:11:32 +00:00
0d8338c90e
# GUI bug fixes.
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Fix updates of GUI text positions when an ancestor object's
size/position changes.
Fix CPos parsing to handle negative values.
This was SVN commit r7466.
2010-04-19 19:43:05 +00:00
92637c1041
refactoring all PS_RESULT in GUI to PSRETURN/PSERROR
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closes #128
This was SVN commit r7147.
2009-09-27 15:04:46 +00:00
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
53bcba3368
Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
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IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.
This was SVN commit r5154.
2007-06-08 22:56:01 +00:00
b755ddefda
remove all author/modified by tags.
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make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
bc24974496
# sweng
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forward declare SDL_event. remove SDL dependency of network code.
refs #140
This was SVN commit r4252.
2006-08-26 21:52:18 +00:00
c817566222
# housekeeping
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replaced all (*) CStr / CStrW by-value params with const reference. hoo
boy.
please always perform this optimization (actually standard idiom) when
writing the code - it takes little work, tells the next guy that the
string won't be modified, and makes a large performance difference.
(* where possible.. a few require other changes and will follow later)
This was SVN commit r4151.
2006-07-20 14:37:58 +00:00
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
d3f57744d9
Refactored actor variation system, and added support for entity-level selections (controlled by the current animation).
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Avoided tooltip error message.
Avoided noisy warnings when textures fail to load.
This was SVN commit r3653.
2006-03-17 03:59:49 +00:00
pyrolink
230b7a896c
Right click/double click support in main GUI handler, minimap updates-drag and order issuing
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This was SVN commit r3381.
2006-01-21 11:07:25 +00:00
32cfc6d807
minimap: now use GUI event system instead of polling. fixes broken click feature.
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textureentry: add performance note
list, text: fix mousewheel direction
input: was going to add a deque to allow registering handlers in back
and front. obviated by minimap fix, though. cleaned up a bit and renamed
stuff (again, sigh).
loaderthunks: fixed weird alignment/padding warning
This was SVN commit r2979.
2005-10-20 15:27:39 +00:00
bed9363bfe
lib/input.h was old+bad code. fixed in_add_handler return type to enum; renamed EV_PASS to IN_PASS; no longer include sdl.h from other code (instead rely on input.h)
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This was SVN commit r2975.
2005-10-20 17:44:56 +00:00
b4ad393ee4
moved ps/X* to ps/XML/
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premake: reflect 2 added and 1 removed source dir
add ps/Util - some helpful functions that were previously in main.cpp
This was SVN commit r2624.
2005-08-14 23:50:37 +00:00
a69ac0dee9
- fix w4 warnings
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- add convenience macros for config_db(CFG_GET_SYS_VAL)
- VFSUtil::EnumDirEnts now uses flags instead of bool recursive
- UNUSED() for params, UNUSED2 (<- need better name) for variables
- config.h defines must be tested with #if (always defined) -> allows
detecting misspellings thanks to compiler warnings
- replace debug_assert(0) with debug_warn (its sole purpose)
- replace ScriptingHost::ValueToInt et al with ToPrimitive
- use nommgr.h to disable both mmgr and VC debug heap
This was SVN commit r2585.
2005-08-09 15:55:44 +00:00
Gee
8ebbb0bf35
Added IsRootParent function to check if the absolute property should be ignored or not.
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This was SVN commit r2502.
2005-07-20 23:49:39 +00:00
Gee
1e8d354404
This was SVN commit r2115.
2005-04-07 09:13:10 +00:00
0eb78450c0
Maybe fixed GUI event-handler function things. Other minor changes and fixes.
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This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
249aaf436f
Allowed JS access to GUI object event handlers, via object.onPress etc.
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Stopped crashes when ordering entities without bounding boxes.
This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
Gee
4113aa0a36
GUI Update. Mostly with Input Control Beta :)
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This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
faff797cd6
include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
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input.h now includes SDL (no more macro hackery to avoid the dependency)
This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
0382cdd9b1
More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
659a9ea57a
Initial (incomplete) tooltip code
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This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
c19f3608a5
Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
80b1876b77
Reduced GUI's exception usage (=> shortened debug-mode start time by a couple of seconds)
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This was SVN commit r1494.
2004-12-13 12:07:12 +00:00
MarkT
d33d2e4450
Added some support for user profiles
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This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
Gee
f4b410ff82
A bunch of updates:
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- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.
This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee
f2a615f0a3
Updates, mostly about centering text.
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This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
Gee
924b0bf1b4
Major fixes and updates. Let me know if I screwed up resolving conflicts.
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This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
fe1bee706b
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
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This was SVN commit r814.
2004-07-24 14:04:40 +00:00
073a683e56
gcc fixes
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This was SVN commit r694.
2004-07-10 21:23:06 +00:00
af9c336b43
JS GUI interface
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This was SVN commit r666.
2004-07-08 15:23:47 +00:00
4258ba245d
while working on cstr, search and destroy made "CStr &x" -> "CStr& x". didn't intend to hit gui code, but ok :)
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This was SVN commit r534.
2004-06-18 14:07:06 +00:00
Gee
e326ebae46
major update
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This was SVN commit r290.
2004-05-29 04:06:50 +00:00
Gee
e21ebb37f5
Major updates
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This was SVN commit r141.
2003-12-27 06:26:03 +00:00
Gee
512bfd4067
no message
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This was SVN commit r128.
2003-12-01 07:06:55 +00:00
Gee
1e33ef7eb2
Added "&" to some function pointers that was being complained at by GCC
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This was SVN commit r116.
2003-11-27 19:08:03 +00:00
Gee
953f72a91c
no message
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This was SVN commit r94.
2003-11-25 03:21:11 +00:00
Gee
6d86a928a3
no message
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This was SVN commit r92.
2003-11-25 02:47:12 +00:00
a7b2cfe0fc
templated friend declaration with ifdef guards
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This was SVN commit r88.
2003-11-25 02:19:00 +00:00
Gee
90bbd48a14
no message
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This was SVN commit r77.
2003-11-24 17:13:37 +00:00
Gee
5122b0f906
no message
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This was SVN commit r74.
2003-11-24 02:18:41 +00:00