Commit Graph

8918 Commits

Author SHA1 Message Date
0e39511b3a Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
Changes to rmgen API for consistency and support of 3D
position/rotation.

This was SVN commit r10326.
2011-09-26 21:36:33 +00:00
43edf6b237 Changes chicken parent template to herd instead of hunt per DD (no behavior change). See #971.
This was SVN commit r10325.
2011-09-26 19:38:05 +00:00
16f5016a1a sync with work: add compile-time BITS and CeilLog2 and optional IO instrumentation
This was SVN commit r10324.
2011-09-26 08:29:57 +00:00
67d99f3001 Shields for Amish's bireme.
This was SVN commit r10323.
2011-09-26 04:03:43 +00:00
1acdd54bc4 This was SVN commit r10322. 2011-09-26 02:15:19 +00:00
7039a75cfd This was SVN commit r10321. 2011-09-26 01:55:42 +00:00
cf89278cb0 This was SVN commit r10320. 2011-09-25 22:36:58 +00:00
3ead9f0b32 Fix to Jubot economy.js
This was SVN commit r10319.
2011-09-25 21:36:37 +00:00
a6eccb1290 Here we go...
- Gather weights change over time
- Workers are occasionally moved (about once in every 400 turns, at
random, needs to be improved)
- Workers don't go and try hunting fish and snarl up the engine.

This was SVN commit r10318.
2011-09-25 21:15:26 +00:00
4200e33e5e Update button text color on game disconnected screen
This was SVN commit r10316.
2011-09-24 23:00:27 +00:00
0d708b31b4 avoid rare init-order bug when SRAT ACPI table is available AND APIC IDs are NOT
move APIC-related code to separate file, with its own initialization to
avoid circular dependency
fixes #976

This was SVN commit r10315.
2011-09-24 19:47:13 +00:00
5a3a1d780a A couple portraits.
This was SVN commit r10314.
2011-09-24 19:31:34 +00:00
bb3b52fb82 This finishes the militia recalling section - militiamen are now recalled every 30 seconds or so.
This was SVN commit r10311.
2011-09-24 16:37:31 +00:00
b9fc207437 Okay, lots of changes here. Houses are now built on demand, there's a lot of restructuring to workers, instead of a static defence force citizen soliders are drafted to a militia as needed (this needs some work still but is mostly done). Any citizen infantry given at the start of a game are used in the workforce properly now, too.
This was SVN commit r10310.
2011-09-24 15:26:11 +00:00
17076f2561 Gives all fish the new IsSeaCreature class, so AI can identify them more easily.
This was SVN commit r10309.
2011-09-24 15:24:16 +00:00
5fc514ab32 Adds a class called "IsSeaCreature" to identify fish for the AI.
This was SVN commit r10308.
2011-09-24 15:22:48 +00:00
759e11e801 Updated background.
This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
c3bb3ec57e Adds event data to BaseAI (so that AIs can handle being attacked, defeated, etc) based on patch from quantumstate. Fixes 972.
This was SVN commit r10306.
2011-09-23 22:02:04 +00:00
7828544946 Attempts to fix ArchiveViewer build on OS X (use wxString::wc_str() to construct std::wstring).
This was SVN commit r10305.
2011-09-23 02:56:19 +00:00
83cfcd181d Unit actor tweaks.
This was SVN commit r10304.
2011-09-22 01:21:39 +00:00
9812ee2780 avoid error dialog when gamma upload fails twice (for reasons still unknown *sign*)
http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=226211&st=50&#entry226211

This was SVN commit r10303.
2011-09-21 20:38:09 +00:00
c77fb0e841 In TrainingQueue changed place of PostMessage in case when all entities of current batch was spawned. Fixes #963.
This was SVN commit r10302.
2011-09-21 19:27:36 +00:00
2ddd237509 This updates JuBot to use the Carthaginian faction and makes a couple of minor changes to give a fractional speed boost.
This was SVN commit r10301.
2011-09-21 18:53:36 +00:00
6ff59cbeeb Enables Atlas build on OS X.
This was SVN commit r10300.
2011-09-20 22:52:21 +00:00
08b4d96cf2 Moves Atlas UI to main thread while engine loop runs in new thread.
Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500.
Fixes Windows shutdown to close COM library properly (and WMI).

This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
e66a0c6dac This was SVN commit r10298. 2011-09-20 03:15:04 +00:00
8d7504aa2e This was SVN commit r10297. 2011-09-18 06:24:45 +00:00
8c6926cfb9 Fixed persian trader to use Carth trader actor for now.
This was SVN commit r10296.
2011-09-18 04:56:29 +00:00
3c43a59f43 This was SVN commit r10295. 2011-09-18 04:55:26 +00:00
92ba917c5a #Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.

This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
d497c28d5e Renaming some things before I move them.
This was SVN commit r10293.
2011-09-18 04:13:32 +00:00
6287158c17 Widen history section tooltips
This was SVN commit r10292.
2011-09-17 15:49:57 +00:00
bb6d8b6094 This was SVN commit r10291. 2011-09-17 04:57:37 +00:00
b885498477 Fixes text alignment and inconsistencies in game setup UI.
This was SVN commit r10290.
2011-09-16 23:42:37 +00:00
b6882ca146 Fix default network map js
This was SVN commit r10289.
2011-09-16 21:40:42 +00:00
3c5bf35f81 This was SVN commit r10288. 2011-09-16 12:20:18 +00:00
f8443f6ef9 Updated Greek penteconter portrait.
This was SVN commit r10287.
2011-09-15 22:34:40 +00:00
9aede79908 Fixed tooltip.
This was SVN commit r10286.
2011-09-15 21:46:25 +00:00
b1d98cff04 Fixes in-game music playing (assume filename always contains ogg extension). Fixes #956.
This was SVN commit r10285.
2011-09-15 05:19:36 +00:00
170fc8e8b0 Changed selection and complete sounds.
This was SVN commit r10284.
2011-09-15 03:56:24 +00:00
3ce370aadb Walls demo
This was SVN commit r10283.
2011-09-15 03:39:29 +00:00
8e0a4557ed Fixed shields for Carth spearman.
This was SVN commit r10282.
2011-09-14 23:34:34 +00:00
45aedb2874 Should fix the music errors in Atlas (related to #956) thanks to Ben's suggestion. I think this should be handled at a lower level, but this should do for now.
This was SVN commit r10281.
2011-09-14 12:46:34 +00:00
da94100582 Fixes Jubot mills facing the wrong direction.
This was SVN commit r10280.
2011-09-14 03:08:05 +00:00
aba6a7f118 Reorder dialog buttons for consistency
This was SVN commit r10279.
2011-09-14 00:43:19 +00:00
d4ffe7c887 Adds Alpha number and name to main menu. Fixes #955.
Inverts (i)nfo button sprites.
Shrinks tooltip box so it doesn't obstruct the background.

This was SVN commit r10278.
2011-09-13 23:58:16 +00:00
4d40c8dc7d Berry bush updates.
This was SVN commit r10276.
2011-09-13 23:32:12 +00:00
c3075c8e5b Fixes AI building angles to face bottom right corner of the map.
Cleans up the same concept in random maps.

This was SVN commit r10275.
2011-09-13 22:51:43 +00:00
OmriLahav
d63e9eaef4 This was SVN commit r10274. 2011-09-13 16:28:40 +00:00
cbc1198f19 This was SVN commit r10273. 2011-09-13 15:49:25 +00:00