Commit Graph

1317 Commits

Author SHA1 Message Date
974292c5b7 forgot to add yesterday :/
I/O plugin for libjpg that reads from memory

This was SVN commit r1661.
2005-01-07 11:13:20 +00:00
dd3a0dd657 tex:
- complete+document+fix texture orientation code
- add JPG codec
- file extension check bugfix: now case-insensitive
also some general cleanup.

This was SVN commit r1660.
2005-01-07 02:00:14 +00:00
c5de965814 wsdl:
- add SDL_WaitEvent
- fixed evil bug due to incorrect interpretation of
PIXELFORMATDESCRIPTOR.cColorBits (destabilized ATI drivers)
- remove ps/ dependency in "screenshot" key hook
- fix bug in gamma functions
- remove asm trampolines, replace with plain inline calls (efficiency <
safety)
- SDL thread calls implemented in terms of POSIX functions

This was SVN commit r1659.
2005-01-07 01:25:10 +00:00
f503a1f4e7 handle.h: include guard
vfs: path_append and exact-case handling bugfixes

wtime: added FILETIME->time_t conversion; small improvements

This was SVN commit r1658.
2005-01-07 01:16:43 +00:00
e6a12f76e2 aio: check for NULL aiocb* params; made aio_h get/set static; various small improvements
mem: explicit mem_shutdown call - try to avoid exit order problems

unifont: remove logger calls (dependency on ps/)

This was SVN commit r1657.
2005-01-07 01:13:48 +00:00
577c23d936 cursor: remove dependency on CVFSFile (all lib/res files must not depend on ps/, so that they can be reused in other projects)
wposix:
- FILETIME->time_t conversion for *stat
- improve opendir/readdir etc.; add readdir_stat_np
- add pthread_join and pthread_cancel
- add portable sem_* semaphore functions (alternative to SDL semaphores)

file: use readdir_stat_np instead of reading non-portable struct dirent
fields

This was SVN commit r1656.
2005-01-07 01:10:00 +00:00
090ea2301a wdbg: temporarily removed LOCALIZED_TEXT so this works in another project. must find long-term solution: lib/ must not be dependent on ps/!
sysdep.h: add pick_dir
sysdep/win/win.cpp: .. and its win32 implementation

This was SVN commit r1655.
2005-01-07 00:59:52 +00:00
39783e6a17 lib.h: corrected 2 casts:
- problem when using CHECK_ERR with functions returning a Handle
- incorrect sign conversion when passing non-ascii (> 0x80) chars to
FOURCC

precompiled.h: include lib/types.h

This was SVN commit r1654.
2005-01-07 00:55:53 +00:00
2077d4fd1d timer.cpp: start FPS value = 60 => faster convergence
timer.h: TIMER uses debug_out

main/input: moved game_ticks to input.cpp (only used if input.cpp is
included)

This was SVN commit r1653.
2005-01-07 00:52:05 +00:00
f7e82dbc16 add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
also prepended ps/ to make location clear.

This was SVN commit r1652.
2005-01-07 00:47:44 +00:00
dbfc576458 Fixed a bug in the autobuilder that occurs when tools (such as the autobuilder) are updated.
This was SVN commit r1642.
2005-01-05 19:46:31 +00:00
ff34bf40b1 Automated build system code (mainly for backup purposes - it won't work on anyone else's machine without a few bits of reconfiguration)
This was SVN commit r1641.
2005-01-05 19:38:45 +00:00
618c6cbbe7 Avoid flickering when zooming at near-zero speeds
This was SVN commit r1639.
2005-01-04 22:16:03 +00:00
bb8e24ec60 Corrected spelling
This was SVN commit r1637.
2005-01-04 22:07:17 +00:00
0de796c5ea Send Load event to GUI objects after (instead of while) loading the rest of the engine
This was SVN commit r1635.
2005-01-04 21:51:23 +00:00
a61a961edd Don't display blank tooltips
This was SVN commit r1634.
2005-01-04 21:37:51 +00:00
31f0e62c83 Changed the add_color GUI sprite effect to use alpha=0 by default
This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
0a99e2a189 Another extremely important whitespace fix
This was SVN commit r1624.
2005-01-03 20:40:32 +00:00
cff12c4127 Extremely important whitespace fix
This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
a84351441e Fixed invalid GL commands (as complained about by 82845G drivers)
This was SVN commit r1612.
2005-01-02 00:26:48 +00:00
f791239396 Fix for strange machine with no audio
This was SVN commit r1611.
2005-01-02 00:05:33 +00:00
43271f7618 Ctrl+home, ctrl+end go to top/bottom of console
This was SVN commit r1609.
2005-01-01 18:12:23 +00:00
15bb170328 SessionStart event sent to GUI objects upon starting a game
This was SVN commit r1608.
2005-01-01 17:30:55 +00:00
fcd1adcea3 Removed my earlier 'fix' (related to a bug when adding new files to a directory that was previously archived) which was completely rubbish, and replaced it with one that is hopefully less stupid (and actually fixes the problem)
This was SVN commit r1605.
2005-01-01 13:43:43 +00:00
f9c51d8ec7 Replaced - with _ in GUI
This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
1c2acfed8c CInput textcolor
This was SVN commit r1602.
2004-12-31 12:20:22 +00:00
855e1a7f81 Small ScEd updates
This was SVN commit r1601.
2004-12-30 23:01:09 +00:00
e533f5c7fc Executable version of archive-builder
This was SVN commit r1600.
2004-12-30 18:08:09 +00:00
170c511c58 Mostly complete archive-builder
This was SVN commit r1599.
2004-12-30 17:42:22 +00:00
7efc7a7903 Fixed memory leak
This was SVN commit r1598.
2004-12-30 17:27:53 +00:00
ed55ad4d82 Put crashlog into ScEd.
This was SVN commit r1590.
2004-12-28 20:53:54 +00:00
94f89e130b Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
This was SVN commit r1588.
2004-12-28 16:17:17 +00:00
9e2413acab Allowed \\ in tooltip text. Fixed tooltips.
This was SVN commit r1587.
2004-12-28 13:13:27 +00:00
aab60e9ab8 Unbroke text-alignment buffer-zones. Allowed \n in tooltip text.
This was SVN commit r1585.
2004-12-28 12:38:45 +00:00
156ff7cf56 Minimal text-alignment ability in Text GUI objects
This was SVN commit r1584.
2004-12-28 12:17:04 +00:00
f4fe8c8543 Sky colour, plus skycolor config value
This was SVN commit r1583.
2004-12-28 11:16:05 +00:00
05c4ec0365 Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
bfd7d10383 Incomplete (but hopefully working) archive builder. And some festive snow: * * *
This was SVN commit r1579.
2004-12-25 15:38:05 +00:00
7e004f07d3 Report zero-sized images as errors.
This was SVN commit r1566.
2004-12-23 23:14:47 +00:00
d2855c4f9c Fixed GC crash.
This was SVN commit r1565.
2004-12-23 22:24:09 +00:00
0382cdd9b1 More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
Fixed space/tab inconsistencies in (though not between) GUI XML files.

This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
28c7a682b8 Fixed annoying crash when SpiderMonkey's GC ran.
Minor tooltip updates.

This was SVN commit r1542.
2004-12-21 18:41:58 +00:00
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
91d39f9a29 Allowed colour strings in XML files to contain negative values.
Updated GUI sprite effects to allow subtraction with add-color, and to
increase multiply-color's upper limit to allow 4x brightness.

This was SVN commit r1538.
2004-12-19 20:09:23 +00:00
4560c79667 'stretched:' sprites
This was SVN commit r1537.
2004-12-19 14:44:55 +00:00
849f50a500 Grayscale effects for GUI sprites
This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
46f5c61179 Linux/GCC/glibc Compat
This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
c9d89e964b Moved g_Gui.TickObjects to the main render loop and update the scheduler when no game is running
This was SVN commit r1531.
2004-12-18 23:25:58 +00:00
bb2de67c31 fixed incorrect handling of extra fields
(zip archives with extended file attributes failed to load)

improved z_extract_cdfh/z_enum_files.

This was SVN commit r1527.
2004-12-18 14:45:04 +00:00
b291fafadb Replace '_' with '-' when passing names through the GUI JS interface (so that object.cell_id is equivalent to object["cell-id"])
This was SVN commit r1526.
2004-12-18 14:24:50 +00:00