f9c51d8ec7
Replaced - with _ in GUI
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This was SVN commit r1604.
2005-01-01 12:06:17 +00:00
05c4ec0365
Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
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This was SVN commit r1580.
2004-12-27 23:27:26 +00:00
7e004f07d3
Report zero-sized images as errors.
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This was SVN commit r1566.
2004-12-23 23:14:47 +00:00
0382cdd9b1
More tooltip updates. Made the main menu buttons and the in-game resource counters use them.
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Fixed space/tab inconsistencies in (though not between) GUI XML files.
This was SVN commit r1554.
2004-12-23 13:56:34 +00:00
91d39f9a29
Allowed colour strings in XML files to contain negative values.
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Updated GUI sprite effects to allow subtraction with add-color, and to
increase multiply-color's upper limit to allow 4x brightness.
This was SVN commit r1538.
2004-12-19 20:09:23 +00:00
4560c79667
'stretched:' sprites
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This was SVN commit r1537.
2004-12-19 14:44:55 +00:00
849f50a500
Grayscale effects for GUI sprites
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This was SVN commit r1536.
2004-12-19 12:20:04 +00:00
ba0ebd6644
Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
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Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
6526301cfe
GUI icon-sheets
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This was SVN commit r1519.
2004-12-17 16:20:08 +00:00
8f4f8e240f
Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
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This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
b534e640ca
Resource leak fixes
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This was SVN commit r1513.
2004-12-16 12:01:47 +00:00
c19f3608a5
Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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This was SVN commit r1507.
2004-12-15 21:24:46 +00:00