Commit Graph

798 Commits

Author SHA1 Message Date
cd0554c6bc Fix Linux build warnings
This was SVN commit r7034.
2009-07-25 20:35:48 +00:00
6525cfd39e Patch from #259: [FreeBSD compat] portability fixes
This was SVN commit r7002.
2009-07-16 16:57:59 +00:00
fcf9db0d53 Decode invalid utf-8 more gracefully (invalid bytes becomes U+FFFD)
This was SVN commit r6999.
2009-07-16 15:52:18 +00:00
271823cf7e Decode input as utf-8 in JSI_VFS::ReadFile, JSI_VFS::ReadFileLines
This was SVN commit r6998.
2009-07-16 15:51:35 +00:00
af7f2a2300 Add includes of ScriptableComplex.inl to fix link errors in release config
This was SVN commit r6988.
2009-07-14 15:11:05 +00:00
ea29b5fac2 # Simplified local configuration changes.
default.cfg shouldn't be edited by normal users; local.cfg can be used
for any local tweaks.
Removed old profile files, since they add clutter and aren't useful yet.

This was SVN commit r6919.
2009-06-23 17:48:34 +00:00
c4ae6001f9 fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
test_XeroXMB.h: fix warning

This was SVN commit r6851.
2009-05-03 11:47:38 +00:00
Zyi
60e76c01da Small adjustment to the code.
This was SVN commit r6834.
2009-04-21 15:24:04 +00:00
1743645fd3 Simplify the overly-complex CppDoc-breaking file headers
This was SVN commit r6832.
2009-04-18 17:51:05 +00:00
c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
Zyi
ab4b930042 Fixed bugs:
- Game crash when taking a "Big Screenshot" on the main menu.
- GUI used to be visible on each of the tiles when taking a Big
Screenshot while playing the game. Removed the GUI all together from the
Big Screenshot.

This was SVN commit r6827.
2009-04-18 15:27:38 +00:00
Zyi
6822796a95 Simplified the logger:
- Removed the configurable interestingness from system.cfg.
- InterestingLog contains all warning and errors now.
- Modified and implemented methods in CLogger to write messages,
warnings and errors to the log.
- Modified a warning in CLocale so that the log wouldn't get spammed.

To do:
- Modify all of the logging statements in the source code.
- Remove the current preprocessor directives LOG_INFO, LOG_WARNING and
LOG_ERROR so that they can be used to log messages.

This was SVN commit r6817.
2009-04-11 22:53:33 +00:00
1e3cd00c72 Set svn:eol-style=native
This was SVN commit r6816.
2009-04-11 17:00:39 +00:00
ce3994fc7a Replace XML_GET_LINE usage with the better-documented xmlGetLineNo
This was SVN commit r6815.
2009-04-11 16:58:26 +00:00
81d3d62b11 warning fixes
This was SVN commit r6782.
2009-03-25 17:09:19 +00:00
f69c5fc25e Fix XML tests
This was SVN commit r6774.
2009-03-24 21:04:20 +00:00
45b734c08a Fix XML line-number tests
This was SVN commit r6772.
2009-03-24 02:29:27 +00:00
8d14973f0d Handle XML parse errors
This was SVN commit r6771.
2009-03-24 01:26:31 +00:00
07a4f809d8 # Replace Xerces with Libxml2
(in Xeromyces, whose name now doesn't make much sense but oh well)

This was SVN commit r6770.
2009-03-24 00:55:35 +00:00
fd20cda5b6 # More XML stuff
Added some tests for Xeromyces. Refactored it a bit to make it testable.

This was SVN commit r6768.
2009-03-23 21:53:17 +00:00
f74f772a41 # More libxml2
Use libxml2 for parsing in Atlas. Plus some tests for it.

This was SVN commit r6764.
2009-03-23 01:07:08 +00:00
548db2d06e Pyrogenesis.cpp: add svn_revision to log
ScriptGlue.cpp: add svn_revision to build information in main menu

Interact.cpp: fix: do not add anglebias when computed via atan2
NetMessage.cpp: fix typo

This was SVN commit r6713.
2009-02-28 16:42:46 +00:00
cb69617185 # fix building orientation issue
fixes #232
(just needed to match the angle bias defined by atlas)

This was SVN commit r6656.
2009-02-07 16:42:16 +00:00
b51353ae0b Use NONCOPYABLE macro, to avoid ICC warnings
This was SVN commit r6589.
2009-01-03 18:40:28 +00:00
5228800b73 # Fixed Linux build
Use noncopyable instead of boost::noncopyable. (But maybe this should be
changed to the NONCOPYABLE macro instead?)
Use boost::filesystem::wpath::file_string instead of
external_file_string, since the latter varies between std::string on
Linux and std::wstring on Windows.
Use wcstombs instead of wcstombs_s.
Use rtl_AllocateAligned instead of _mm_malloc.

This was SVN commit r6574.
2009-01-02 21:19:41 +00:00
63e18ed07b #Players list in the Multiplayer menu is now working.
This was SVN commit r6510.
2008-11-22 22:44:02 +00:00
aea2368300 fixes to stack trace code under x64 (from work):
- displaying symbol values requires stack pointer, not frame pointer
- update debug_IsPointerBogus
- skip-n-frames code changed to skip-all-frames-up-to-func (more
reliable in the face of inlining)

debug.cpp: cleanup

This was SVN commit r6410.
2008-09-27 10:05:11 +00:00
40a7da782e warning fixes
GameSetup.cpp: add support for new internal/public mod layout

This was SVN commit r6393.
2008-09-18 11:31:12 +00:00
c15cbe12d4 now load files from "public" mod unless onlyPublicFiles is on cmdline (see http://www.wildfiregames.com/forum/index.php?s=&showtopic=11983)
instead of checking if the public mod exists, remove the windows-only
wfilesystem assert and another in file_system_posix so that the 'error'
is gracefully handled.

This was SVN commit r6334.
2008-09-06 21:12:36 +00:00
09f97a3422 Some fixes for OS X:
- Find enet properly
- Type conversion of size_t's in JS

This was SVN commit r6324.
2008-08-11 04:18:10 +00:00
aebe9a7936 Added active field to players to check whether the player is a human or CPU.
This was SVN commit r6267.
2008-07-23 05:21:57 +00:00
b979033385 Stopped CLogger outputting error messages with debug_printf while in test cases that are intentionally triggering errors.
This was SVN commit r6259.
2008-07-19 19:02:27 +00:00
6eb29f76d3 Already existed as a property.
This was SVN commit r6256.
2008-07-19 02:43:35 +00:00
0f9294ce17 Fixed some strict aliasing warnings
This was SVN commit r6252.
2008-07-19 00:36:42 +00:00
afae8e6c7d Adding the getName() method to be used from JS scripts.
This was SVN commit r6248.
2008-07-18 23:55:13 +00:00
6d92213077 Fixed "it=it=map.begin()" typo
This was SVN commit r6246.
2008-07-18 23:51:44 +00:00
8f46070b2e Reverting a change from #6239 because of the compilation error.
This was SVN commit r6244.
2008-07-18 23:00:04 +00:00
fe6370aff8 more dehydra. disabled lockfree module (not in use).
This was SVN commit r6240.
2008-07-17 17:00:00 +00:00
8e86d29301 dehydra fixes (mostly copy-ctor warnings)
This was SVN commit r6239.
2008-07-17 14:23:51 +00:00
0cbb38bfd9 Fixed 3+ player games. The problem was the FinalizeSlots method in GameAttributes, which confused player and slot IDs by deleting nonexistent slots/players from the array. Since this doesn't seem particularly useful (and is even undesirable for scenarios where some players *want* to be the last slot and to leave others empty), I commented it out rather than having the code incur the extra complexity of supporting renumberings.
This was SVN commit r6228.
2008-07-14 06:40:05 +00:00
4027a8f11b dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
Long iterator type names are better expressed via typedefs, anyway :)
(or 'auto' keyword of upcoming C++09)

This was SVN commit r6226.
2008-07-13 21:22:03 +00:00
3c411dd174 large batch of Dehydra static code analysis fixes
(mostly passing arguments by const reference and checking LibError
return codes)

This was SVN commit r6214.
2008-07-12 10:45:11 +00:00
58c3b031d6 Partly fixed Linux build
This was SVN commit r6166.
2008-07-01 20:18:05 +00:00
a3696c0b91 premake: detect processor architecture from script
lib/sysdep: clean up by moving OS and cpu-arch folders into "os" and
"arch" folders

This was SVN commit r6162.
2008-06-30 17:34:18 +00:00
58407c7438 workaround for invalidId issue (fixes windows build)
class static const member apparently sometimes requires external linkage
and enum causes conversion warnings, so go with file-scope constants.

This was SVN commit r6161.
2008-06-30 17:31:09 +00:00
010cbdd283 More uint/size_t fixes
This was SVN commit r6116.
2008-06-26 07:48:42 +00:00
e364a26a3f fixes:
- Xeromyces filename had been changed to VfsPath but was still being
passed to LOG() without .string().c_str()
- CPUID.4 is "reserved" on AMD, they require a separate codepath for
determining cache parameters.

This was SVN commit r6040.
2008-06-17 18:27:19 +00:00
b0a6d6dca8 committing the current status of dacian's new network code on matei's request
also includes sound support.

GameSetup: ensure all ScriptingInit are called; moved simulation
ScriptingInits and init/shutdown to SimulationScriptInit.cpp (reduces
#includes)

This was SVN commit r6028.
2008-06-16 18:19:35 +00:00
6324deb7d0 fix to prevent further issues due to invalid XMB files (c.f. matt's "crash upon combat" bug report, http://www.wildfiregames.com/forum/index.php?showtopic=11703). as per philip's excellent suggestion, they are now only tagged with a header iff the file contents are valid.
details:
- add a new magic string "XMBu" to indicate an unfinished XMB file;
- header magic fields are now exclusively strings to avoid type punning;
- XMBFile::Initialize now has a return value which is checked by
ReadXMBFile;
- the XML loader re-creates the XMB if that fails.

This was SVN commit r6016.
2008-06-15 17:24:32 +00:00
04127c7af3 fixes/improvements to lib code from work
- topology.cpp: modify interface due to thread-safety issue. caller is
now responsible for ensuring the first _Detect call isn't reentered;
everything else is safe.
- fix thread-safety issue in wnuma; use winit mechanism to ensure it's
ready before use
- VFS now takes a cacheSize parameter (required for being able to
disable read-only file caches for the image loader at work)
- allow dynarray that isn't actually holding memory
- debug_stl: VC9 fix (disable this code except on the exact STL version
on which it was tested)
- zlib, lib_api: changes to macro used to toggle between static and
dynamic linking
- add boost filesystem header in external_libraries
- amd64: cpu_ topology functions are now provided by x86_x64
- cpu: remove cpu_ClockFrequency (dangerous, may be tempting to use
during WHRT init which would cause a crash). use x86_x64_ClockFrequency
or os_cpu_ClockFrequency instead.
- werrno: cope with newer boost versions
- wmman: follow SUSv3 in rejecting zero-length mappings

This was SVN commit r5954.
2008-05-13 19:43:02 +00:00