Commit Graph

5541 Commits

Author SHA1 Message Date
1b5adf3cb1 Autobuilder startup service code (basically just VC2008's default service project plus four lines of code in startupserviceWinService.h)
This was SVN commit r6569.
2009-01-01 22:45:56 +00:00
8196a78e73 This was SVN commit r6567. 2009-01-01 08:38:31 +00:00
5bcbb386b8 This was SVN commit r6565. 2009-01-01 03:33:14 +00:00
491a511b43 This was SVN commit r6564. 2009-01-01 03:31:37 +00:00
79ba6873c7 This was SVN commit r6563. 2009-01-01 03:21:28 +00:00
ba7cbb79fd This was SVN commit r6562. 2009-01-01 03:08:46 +00:00
d8fc06e4f8 This was SVN commit r6561. 2009-01-01 03:06:45 +00:00
ae0765e1ac This was SVN commit r6560. 2009-01-01 03:05:29 +00:00
e163a91628 This was SVN commit r6559. 2009-01-01 03:02:15 +00:00
e542c23d4f This was SVN commit r6558. 2009-01-01 00:06:40 +00:00
f128ec0c87 This was SVN commit r6557. 2009-01-01 00:04:13 +00:00
63c392eda6 #5 New Persian buildings and a revamped Persian special building. Other goodies as well.
This was SVN commit r6556.
2008-12-31 07:21:37 +00:00
3cdad561c7 This was SVN commit r6554. 2008-12-30 22:50:37 +00:00
318364916b This was SVN commit r6553. 2008-12-30 07:27:40 +00:00
90c2889341 This was SVN commit r6550. 2008-12-29 03:48:37 +00:00
ffb8bb5e34 #Celt Gate and Greek Gymnasion exported.
This was SVN commit r6548.
2008-12-28 04:33:45 +00:00
e1390062b3 #Big update, tidying up the Celts and Hellenes.
This was SVN commit r6544.
2008-12-23 18:14:36 +00:00
dax
40cfae7f81 NMT_REMOVE_MESSAGE network message added so that an entity can be removed during a multiplayer game (compilation error fix)
This was SVN commit r6543.
2008-12-21 19:56:50 +00:00
dax
fe645d8fc9 NMT_REMOVE_MESSAGE network message added so that an entity can be removed during a multiplayer game
This was SVN commit r6542.
2008-12-20 18:09:16 +00:00
6116135c0e #Tweak some Celt shields and suchness.
This was SVN commit r6541.
2008-12-19 02:45:55 +00:00
a1aaa152c3 This was SVN commit r6537. 2008-12-18 05:45:54 +00:00
16ccae10cd # fix warnings
more icc11 fixes - mostly type conversion and noncopyable (now made a
macro)

This was SVN commit r6536.
2008-12-17 16:32:46 +00:00
a4e12fc405 This was SVN commit r6535. 2008-12-17 07:54:17 +00:00
96c7cdbc9e This was SVN commit r6534. 2008-12-17 05:45:27 +00:00
ab01b644d5 #Various stuff, including Iberian head props and some road terrains.
This was SVN commit r6533.
2008-12-17 02:50:03 +00:00
2ae09f8597 #Tweaked animations for some Greek unit actors.
This was SVN commit r6532.
2008-12-16 23:17:40 +00:00
387722d41e # code cleanup/fixes
improvements from work:
- no longer export classes; instead inline functions where it makes
sense (e.g. the scope timers) or export the member functions directly
- fix icc11 warnings
- add some comments

This was SVN commit r6531.
2008-12-16 21:13:04 +00:00
96eb854667 fix: output is only expanded once, so set it directly
fix path
now get version of source dir, not .

This was SVN commit r6530.
2008-12-08 07:43:07 +00:00
3da952a036 add missing DLL
move svn_revision stuff to build/svn_revision

This was SVN commit r6529.
2008-12-08 07:34:20 +00:00
12e59fd850 # groundwork for embedding svn revision number into the EXE for debugging
add svnversion from official svn cmdline client distro and its
dependencies
add a horrible batch file that reads its output and writes it to a text
file as a quoted string
(see http://www.wildfiregames.com/forum/index.php?showtopic=12104&hl=)

This was SVN commit r6528.
2008-12-07 22:21:10 +00:00
2f5125e4d0 Fixing Ticket#215
Unit's stats (attack, defense) is rounded so there is no decimal digits
shown.

This was SVN commit r6526.
2008-12-06 15:21:14 +00:00
2bfa84aef5 Changes to public SVN log's HTML output format, from last weekend
This was SVN commit r6525.
2008-11-28 22:30:50 +00:00
ccfb5249e2 #Implementing stats for Greek units and heroes.
This was SVN commit r6524.
2008-11-25 08:29:38 +00:00
ed3b0760ac This was SVN commit r6523. 2008-11-25 01:12:03 +00:00
cc2f2e46c8 Adding the m_base check.
This was SVN commit r6522.
2008-11-25 00:03:24 +00:00
9cdaf33b28 This was SVN commit r6521. 2008-11-24 00:17:34 +00:00
a5acc6af27 This was SVN commit r6520. 2008-11-24 00:01:36 +00:00
TayHota
7391dc4516 This was SVN commit r6519. 2008-11-23 23:33:18 +00:00
TayHota
dc30e43721 This was SVN commit r6518. 2008-11-23 23:31:59 +00:00
5341322d03 # fix some sound-related problems
clamp gain to 1.0, refactor code a bit

This was SVN commit r6517.
2008-11-23 20:29:12 +00:00
c1e90723bf Fixing a check in setCurrItemValue()
This was SVN commit r6516.
2008-11-23 20:19:48 +00:00
TayHota
5dac0a400c This was SVN commit r6515. 2008-11-23 17:19:32 +00:00
TayHota
36cc35efa4 This was SVN commit r6514. 2008-11-23 17:16:08 +00:00
afc7f779a9 #Celt Hero balancing.
This was SVN commit r6513.
2008-11-23 07:55:32 +00:00
b721a909b6 #New Desert terrains and tweaked "Oasis" map.
This was SVN commit r6512.
2008-11-23 06:21:10 +00:00
f1192cf9bf This was SVN commit r6511. 2008-11-23 06:19:47 +00:00
63e18ed07b #Players list in the Multiplayer menu is now working.
This was SVN commit r6510.
2008-11-22 22:44:02 +00:00
d1fa6e8488 #Moved some art assets from internal mod to public mod.
This was SVN commit r6509.
2008-11-22 21:46:01 +00:00
46ef33df5e setting default map to Latium
This was SVN commit r6508.
2008-11-22 20:28:17 +00:00
dda9a25582 This was SVN commit r6507. 2008-11-22 19:52:41 +00:00