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3b1395d80b
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Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
This was SVN commit r1917.
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2005-02-09 23:19:48 +00:00 |
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3136791492
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Linux/GCC Compat(tm)
This was SVN commit r1284.
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2004-11-07 21:30:47 +00:00 |
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MarkT
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2ab625720b
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Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
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2004-10-07 19:23:35 +00:00 |
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9f84c8b0fa
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Removed unnecessary #includes
This was SVN commit r656.
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2004-07-08 14:36:52 +00:00 |
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MarkT
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e4fe4ed602
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JS Interface to entities. It even partially works now.
This was SVN commit r469.
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2004-06-10 22:24:03 +00:00 |
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notpete
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2cbc27174c
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Moved from terrain directory.
This was SVN commit r304.
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2004-05-29 20:53:40 +00:00 |
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