94f89e130b
Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
...
This was SVN commit r1588.
2004-12-28 16:17:17 +00:00
b259381fbf
1) minor error handling improvements (was passing back invalid handle error, instead of the cause; also added a CHECK_ERR)
...
2) we attempt to load missing files (see bug #32 ). with the fix above,
CHECK_ERR would fire every run (which it should until the problem is
fixed :P), which is annoying.
Instead, FileUnpacker now checks if the file exists; if not, it throws
immediately and thereby bypasses the VFS error mechanism.
This was SVN commit r1503.
2004-12-15 14:24:12 +00:00
77196dbe06
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
...
This was SVN commit r1467.
2004-12-07 02:04:38 +00:00
92ade065c3
vector<char> magic changed into a nicer std::string constructor (heap corruption induced paranoia =] )
...
This was SVN commit r1178.
2004-09-21 14:33:13 +00:00
ea9bd61195
now correctly set m_UnpackPos
...
This was SVN commit r1169.
2004-09-19 19:22:18 +00:00
69e9f3ef79
now stores its data in buffer, rather than copying to std::vector
...
This was SVN commit r1168.
2004-09-19 18:51:19 +00:00
436e45daee
now uses vfs_load.
...
This was SVN commit r970.
2004-08-11 20:18:49 +00:00
c7a84e84be
added precompiled.h everywhere
...
This was SVN commit r392.
2004-06-03 18:38:14 +00:00
notpete
7468989b4f
Moved from "Terrain" directory to somewhere more applicable.
...
This was SVN commit r298.
2004-05-29 20:48:08 +00:00