0ad/source/graphics
2004-05-30 00:46:58 +00:00
..
Camera.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Camera.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Color.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Frustum.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Frustum.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
HFTracer.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
HFTracer.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
LightEnv.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapIO.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapReader.cpp Fixed 180 degree rotation issue caused by missed merge with Mark's code on last check in. 2004-05-29 23:35:31 +00:00
MapReader.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapWriter.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MapWriter.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MiniPatch.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
MiniPatch.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Model.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Model.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ModelDef.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ModelDef.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ObjectEntry.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ObjectEntry.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ObjectManager.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
ObjectManager.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Particle.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Particle.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
ParticleEmitter.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
ParticleEmitter.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Patch.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Patch.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
RenderableObject.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
SkeletonAnim.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
SkeletonAnimDef.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
SkeletonAnimDef.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
SkeletonAnimManager.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
SkeletonAnimManager.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Sprite.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Sprite.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Terrain.cpp Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Terrain.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
Texture.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
TextureEntry.h Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation. 2004-05-29 20:56:24 +00:00
TextureManager.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
TextureManager.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
Unit.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
UnitManager.cpp ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00
UnitManager.h ran everything though mark's newline stomper. 2004-05-30 00:46:58 +00:00