0ad/source
2011-05-27 21:56:43 +00:00
..
collada Report filename in Collada warning messages. 2011-05-14 16:43:08 +00:00
graphics refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
gui Fixes square maps to behave like circular maps and fit within the circle. Fixes #822 2011-05-27 03:04:59 +00:00
lib Fix build errors 2011-05-27 13:32:34 +00:00
maths split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
pch remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting 2010-11-06 19:11:40 +00:00
ps Fix build errors 2011-05-27 13:32:34 +00:00
renderer refactor status code definitions: allow modules to define an array of them (more convenient+efficient). 2011-05-05 13:03:34 +00:00
scripting split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
scriptinterface refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
simulation fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
simulation2 refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
sound cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
tools Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741 2011-05-27 21:56:43 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
test_setup.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00