0ad/source
2010-08-29 13:31:19 +00:00
..
collada Add barely-tested support for prop points on static meshes (see #243 - needs more testing). 2010-08-19 21:57:43 +00:00
graphics Fix #546 (Water continues to flow during pause), based on patch from Jayschwa 2010-08-21 22:50:57 +00:00
gui Fix #556 (Minimap camera outline clips incorrectly), based on patch from Jayschwa 2010-08-29 13:31:19 +00:00
i18n MSVC warning fixes 2010-05-25 19:12:00 +00:00
lib Fix #552 (compile with new boost (1.44+)), based on patch from Karlik 2010-08-29 12:44:13 +00:00
maths Fix --without-pch more 2010-08-10 20:08:16 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Fix chat to use GUID instead of host ID. 2010-08-14 19:45:22 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps Fix #545 (Grab mouse in fullscreen), based on patch from Jayschwa 2010-08-22 10:00:22 +00:00
renderer Fix #543 (Replace skybox with black background), based on patch from Jayschwa 2010-08-21 22:43:35 +00:00
scripting Add setTurnLength() function for hacky fixing of network lag. 2010-08-13 16:42:53 +00:00
scriptinterface Fix crash when calling JSFastNatives with too few arguments (they don't guarantee to give the number requested in the definition) 2010-08-23 14:30:13 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 Fix template error when creating foundations 2010-08-22 10:09:01 +00:00
sound add proper OGG support, a near-total rewrite of a patch by Kyniker/Heron. not yet integrated into snd_mgr. also remove the no longer used CMusicPlayer and CPlayList. 2010-08-01 10:52:12 +00:00
tools Fix #553 (build error when wxUSE_ON_FATAL_EXCEPTION disabled), based on patch from Karlik 2010-08-29 12:51:52 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Fix system-dependent crash on exiting 2010-08-21 16:26:34 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00