0ad/binaries
2008-07-12 07:22:11 +00:00
..
data - Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake. 2008-07-12 07:22:11 +00:00
logs This was SVN commit r5912. 2008-05-07 07:42:15 +00:00
system Updated svn:ignore for some auto-generated files 2008-05-07 23:04:46 +00:00