0ad/source/sced/RaiseElevationCommand.cpp
2004-05-30 00:46:58 +00:00

37 lines
783 B
C++
Executable File

#include "RaiseElevationCommand.h"
#include "Terrain.h"
extern CTerrain g_Terrain;
inline int clamp(int x,int min,int max)
{
if (x<min) return min;
else if (x>max) return max;
else return x;
}
CRaiseElevationCommand::CRaiseElevationCommand(int deltaheight,int brushSize,int selectionCentre[2])
: CAlterElevationCommand(brushSize,selectionCentre), m_DeltaHeight(deltaheight)
{
}
CRaiseElevationCommand::~CRaiseElevationCommand()
{
}
void CRaiseElevationCommand::CalcDataOut(int x0,int x1,int z0,int z1)
{
// fill output data
u32 mapSize=g_Terrain.GetVerticesPerSide();
int i,j;
for (j=z0;j<=z1;j++) {
for (i=x0;i<=x1;i++) {
u32 input=g_Terrain.GetHeightMap()[j*mapSize+i];
u16 output=clamp(input+m_DeltaHeight,0,65535);
m_DataOut(i-x0,j-z0)=output;
}
}
}