forked from 0ad/0ad
janwas
13501cf58b
to that end, provide support for "wrapping" existing textures so that tex_* and ogl_tex* calls may be used. also have renderer use ogl_tex for its created-on-the-fly composite alpha texture also named atlas's thread (for fun+profit during debugging) This was SVN commit r2754. |
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AlphaMapCalculator.cpp | ||
AlphaMapCalculator.h | ||
BlendShapes.h | ||
ModelRData.cpp | ||
ModelRData.h | ||
PatchRData.cpp | ||
PatchRData.h | ||
PlayerRenderer.cpp | ||
PlayerRenderer.h | ||
Renderer.cpp | ||
Renderer.h | ||
SHCoeffs.cpp | ||
SHCoeffs.h | ||
TransparencyRenderer.cpp | ||
TransparencyRenderer.h | ||
VertexBuffer.cpp | ||
VertexBuffer.h | ||
VertexBufferManager.cpp | ||
VertexBufferManager.h |