0ad/build
historic_bruno 18a115e772 Forces using libc++ on OS X, to fix pre-Mavericks build given the game's new C++11 requirements, fixes #3062.
Forces using C++11 in build-osx-libs.sh, for consistency

This was SVN commit r16375.
2015-02-22 01:19:39 +00:00
..
android Update Android support 2013-11-02 23:05:38 +00:00
autobuild2 Autobuilder startup service binary 2009-01-01 22:48:05 +00:00
bin Updated cxxtestgen.exe for cxxtest4.4 (created as described in #2450). 2014-08-27 12:39:04 +00:00
coverage Code coverage measurement support (with lcov) 2009-11-16 21:23:43 +00:00
dehydra Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
errorlist # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
premake Forces using libc++ on OS X, to fix pre-Mavericks build given the game's new C++11 requirements, fixes #3062. 2015-02-22 01:19:39 +00:00
resources Load the public mod by default. Fixes #2754. 2014-09-24 17:49:22 +00:00
svn_revision Clean up of the last commit. 2014-07-01 16:15:03 +00:00
workspaces Sets SDL2 as default and only build option on Windows. 2015-02-20 05:52:18 +00:00