0ad/source/scripting
2005-04-15 04:23:33 +00:00
..
DOMEvent.cpp Linux/GCC Compat(tm) 2004-11-07 21:30:47 +00:00
DOMEvent.h fix warning: cast -1 to uint 2004-11-18 20:56:45 +00:00
JSConversions.cpp Minor JavaScript updates 2005-03-28 22:13:47 +00:00
JSConversions.h First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
JSSerialization.h Added semi-intelligent text parser for XMLs - so that numeric properties on entities are no longer stored as strings instead. 2004-11-27 20:02:51 +00:00
ScriptableObject.cpp New JavaScript interface for the network client, plus some linux/gcc/misc fixes 2005-01-17 04:52:02 +00:00
ScriptableObject.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
ScriptCustomTypes.cpp First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
ScriptCustomTypes.h Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug 2005-01-23 01:36:47 +00:00
ScriptGlue.cpp First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
ScriptGlue.h First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
ScriptingHost.cpp First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00
ScriptingHost.h Gathering and unit training (engine-side); also other minor improvements 2005-04-15 04:23:33 +00:00
SynchedJSObject.cpp Revamped CNetClient/CNetServer JS Interface and new CGameAttributes 2005-01-19 22:32:25 +00:00
SynchedJSObject.h First draft of a GPG3-style profiler (including tracing into scripts, after a fashion) 2005-03-30 16:14:19 +00:00