This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
Norse_Harold
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
248e4ef4dc
0ad
/
binaries
/
data
/
mods
/
official
History
Mythos_Ruler
248e4ef4dc
This was SVN commit r4819.
2007-01-29 03:57:43 +00:00
..
art
This was SVN commit r4819.
2007-01-29 03:57:43 +00:00
audio
added footstep sfx on grass,gravel,sand,wood,rock with l/r group xml group files
2007-01-25 05:20:15 +00:00
entities
Updated Armor values in XML files
2007-01-21 02:39:54 +00:00
fonts
* Increased Optimus font to 14b.
2006-03-10 21:23:39 +00:00
formations
XML / JavaScript changes for new case-aware XMB format. Mostly deals with changing things like structciv to structCiv and subtype to subType, and ensuring parent is specified with Parent on all entities.
2006-08-01 03:29:10 +00:00
gui
Added a hotkey to toggle rendering of territory outlines. (Currently "T").
2006-12-05 02:08:52 +00:00
language
Test data
2004-09-17 19:01:24 +00:00
maps
This was SVN commit r4787.
2007-01-18 07:24:49 +00:00
scripts
Fixed a bug with units not dying during playtesting in the scenario editor.
2007-01-20 18:35:02 +00:00
shaders
- Fixed some bugs with Aleppo pine, GUI messages and projectiles hitting quasientities like rocks and trees.
2006-10-17 22:34:11 +00:00
technologies
Renamed ore to metal in techs.
2006-10-26 22:00:03 +00:00
temp
This was SVN commit r4414.
2006-09-28 00:46:37 +00:00