0ad/source/simulation2/system
Ykkrosh bd3bd084c0 Support new SpiderMonkey API.
wposix: Define int8_t compatibly with SpiderMonkey.
Remove unused camera, lightenv JS interfaces.
Remove most of vector JS interface.
Remove some of the redundant JS string conversion functions.
Remove unneeded vmem, _lodBias functions.
Clean up some formatting.

This was SVN commit r8629.
2010-11-16 23:00:52 +00:00
..
CmpPtr.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
CmpPtr.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Component.h # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
ComponentManager.cpp Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
ComponentManager.h Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
ComponentManagerSerialization.cpp Fix serialize/deserialize API asymmetry. 2010-09-17 17:53:26 +00:00
Components.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
ComponentTest.h Fix compile error 2010-07-25 17:03:07 +00:00
Entity.h # Object creation in Atlas with new simulation system 2010-01-14 20:36:29 +00:00
IComponent.cpp Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
IComponent.h Expose Footprint::GetShape and TemplateManager::FindAllTemplates to scripts. 2010-05-01 09:48:39 +00:00
Interface.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
InterfaceScripted.h Support new SpiderMonkey API. 2010-11-16 23:00:52 +00:00
Message.h Fix serialize/deserialize API asymmetry. 2010-09-17 17:53:26 +00:00
ParamNode.cpp Fix serialization of most components 2010-10-23 19:59:40 +00:00
ParamNode.h Fix serialization of most components 2010-10-23 19:59:40 +00:00
SimContext.cpp # Add fog-of-war. 2010-09-23 12:13:13 +00:00
SimContext.h # Add fog-of-war. 2010-09-23 12:13:13 +00:00