.. |
res
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ogl_tex: centralize OpenGL caps detection; allow user override for broken card/driver combos
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2005-10-17 23:35:16 +00:00 |
sysdep
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Fix ia32_control87 and some floating-point exception stuff.
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2005-10-19 01:53:38 +00:00 |
adts.cpp
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fix for vc7 (incomplete type in container). also some updates to vfs
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2004-05-08 01:11:51 +00:00 |
adts.h
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rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
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2005-06-28 04:06:25 +00:00 |
allocators.cpp
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gameview, renderer: LoadWaterTextures is now a coroutine because it takes friggin forever (3 seconds). VFS performance is down by a factor of ten! investigating is on todo.
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2005-10-12 17:19:07 +00:00 |
allocators.h
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dyn_array: added matrix allocator for convenience. renamed to "allocators.cpp" (now contains several of them)
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2005-10-12 15:51:26 +00:00 |
byte_order.cpp
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Lots of gcc -Wall fixes. The common ones:
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2005-10-07 15:24:29 +00:00 |
byte_order.h
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add 64-bit endian-safe read; also bit_mask
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2005-09-18 18:10:23 +00:00 |
config.h
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fix 64bit bug: wsdl defined SDL_Event.user.code as intptr_t, but real SDL doesn't. brought that in line and fixed GUIHotkey code.
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2005-10-13 19:11:22 +00:00 |
debug_stl.cpp
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- color -> colour
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2005-08-10 01:12:03 +00:00 |
debug_stl.h
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- debug_stl: revert to char* for all program symbols (helpful due to preprocessor limitation)
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2005-07-03 22:36:24 +00:00 |
debug.cpp
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timer: improved timer_add_client - no longer has fixed-size storage. btw, name will change here - not happy with SUM_TIMER.
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2005-10-16 23:16:08 +00:00 |
debug.h
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GameView: removed unused ancient camera code.
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2005-10-07 21:09:29 +00:00 |
detect.cpp
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Fix ia32_control87 and some floating-point exception stuff.
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2005-10-19 01:53:38 +00:00 |
detect.h
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hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit.
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2005-04-19 17:07:05 +00:00 |
glext_funcs.h
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sysdep: add restrict keyword (placebo if not supported)
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2005-10-12 04:22:44 +00:00 |
input.cpp
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host of changes to accommodate Atlas:
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2005-08-14 23:34:37 +00:00 |
input.h
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host of changes to accommodate Atlas:
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2005-08-14 23:34:37 +00:00 |
lf_alloc.cpp
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- config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
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2005-08-09 16:23:19 +00:00 |
lib.cpp
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inlined bits and bit_mask for efficiency (as suggested by philip - thanks!)
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2005-09-19 23:40:33 +00:00 |
lib.h
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renderer: load/unload water textures (similar to alpha maps); do that in delay load and avoid leaking them.
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2005-10-12 04:16:41 +00:00 |
lockfree.cpp
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some infrastructure for self-tests: gets rid of boilerplate code.
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2005-09-02 02:47:25 +00:00 |
lockfree.h
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some infrastructure for self-tests: gets rid of boilerplate code.
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2005-09-02 02:47:25 +00:00 |
mmgr.cpp
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- config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
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2005-08-09 16:23:19 +00:00 |
mmgr.h
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TextureManager: stopped memory leaks
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2005-08-09 21:26:40 +00:00 |
nommgr.h
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- split up lib/res into file, graphics and sound.
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2005-08-12 17:06:53 +00:00 |
ogl.cpp
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sysdep: add restrict keyword (placebo if not supported)
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2005-10-12 04:22:44 +00:00 |
ogl.h
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sysdep: add restrict keyword (placebo if not supported)
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2005-10-12 04:22:44 +00:00 |
posix_types.h
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- config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
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2005-08-09 16:23:19 +00:00 |
posix.h
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Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
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2005-09-12 23:37:52 +00:00 |
precompiled.cpp
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Linux/GCC compat, a few newlines at end of file, minor changes
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2004-06-02 15:31:55 +00:00 |
precompiled.h
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Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
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2005-09-12 23:37:52 +00:00 |
sdl.h
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- config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
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2005-08-09 16:23:19 +00:00 |
self_test.cpp
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lib.cpp: forgot to use TEST (for self-test)
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2005-09-02 18:38:25 +00:00 |
self_test.h
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guirenderer: fix bug that was breaking the ScEd button in main menu. it was calling glEnable/glActiveTextureUnit before ogl_tex_bind, which is now also doing that.
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2005-09-04 19:48:26 +00:00 |
string_s.cpp
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- update load times
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2005-09-21 16:42:56 +00:00 |
string_s.h
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comments/cosmetics;
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2005-09-27 15:20:56 +00:00 |
timer.cpp
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Fix ia32_control87 and some floating-point exception stuff.
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2005-10-19 01:53:38 +00:00 |
timer.h
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ogl_tex: centralize OpenGL caps detection; allow user override for broken card/driver combos
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2005-10-17 23:35:16 +00:00 |
types.h
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CVSROOT: doesn't seem particularly useful now
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2005-09-30 00:59:42 +00:00 |
wstring_s.cpp
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implementation of secure CRT string functions
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2005-02-28 15:27:04 +00:00 |