forked from 0ad/0ad
32 lines
569 B
C++
32 lines
569 B
C++
#include "precompiled.h"
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#include "Network.h"
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#include "NetLog.h"
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CServerSocket::~CServerSocket()
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{
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}
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void CServerSocket::OnRead()
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{
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CSocketAddress remoteAddr;
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PS_RESULT res=PreAccept(remoteAddr);
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if (res==PS_OK)
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{
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OnAccept(remoteAddr);
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}
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else
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{
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// All errors are non-critical, so no need to do anything special besides
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// not calling OnAccept [ shouldn't be, that is ;-) ]
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NET_LOG("CServerSocket::OnRead(): PreAccept returned an error: %s", res);
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}
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}
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void CServerSocket::OnWrite()
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{}
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void CServerSocket::OnClose(PS_RESULT UNUSED(errorCode))
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{}
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