0ad/source/tools/atlas/AtlasUI/Misc/stdafx.h
Ykkrosh 16853b79a9 Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
Colour Tester: supports drag-and-drop of image files onto program
window.

This was SVN commit r2324.
2005-05-19 05:06:28 +00:00

44 lines
844 B
C++

// Precompiled headers:
#ifdef _WIN32
# define HAVE_PCH
#endif
#ifdef HAVE_PCH
// Exclude rarely-used stuff from Windows headers
#define WIN32_LEAN_AND_MEAN
// Include useful wx headers
#include "wx/wxprec.h"
#include "wx/listctrl.h"
#include "wx/docview.h"
#include "wx/cmdproc.h"
#include "wx/dialog.h"
#include "wx/filename.h"
#include "wx/artprov.h"
#include "wx/file.h"
#include "wx/dir.h"
#include "wx/colordlg.h"
#include "wx/regex.h"
#include "wx/image.h"
#include <vector>
#include <string>
// Nicer memory-leak detection:
#ifdef _DEBUG
#include <crtdbg.h>
#define new new(_NORMAL_BLOCK ,__FILE__, __LINE__)
#endif
#endif // HAVE_PCH
#ifndef HAVE_PCH
// If no PCH, just include a load of common headers anyway
# include "wx/wx.h"
#endif
#define ATLASDLLIMPEXP __declspec(dllexport)