0ad/source/ps
Ykkrosh 41cf5c6139 CinemaTrack: Avoided crashing in certain cases.
dll_ver: Fixed invalid free when running with OpenGL 1.1 drivers on
Vista.
GameSetup: Fixed spaces between sentences in error message.

This was SVN commit r4820.
2007-01-29 17:46:28 +00:00
..
GameSetup CinemaTrack: Avoided crashing in certain cases. 2007-01-29 17:46:28 +00:00
scripting Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
tests * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
XML # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
CConsole.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
CConsole.h Updated OpenAL to 1.1 (which no longer includes ALUT). 2006-09-02 21:20:25 +00:00
CLogger.cpp * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
CLogger.h * Moved command-line options list from system.cfg into readme.txt. Updated the list to reflect reality. Removed -novbo option because you can use the .cfg file instead. 2006-12-20 03:09:21 +00:00
ConfigDB.cpp # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
ConfigDB.h # housekeeping 2006-07-20 14:37:58 +00:00
CStr.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
CStr.h # Fixed string handling for Windows/Linux compatibility. 2006-11-07 21:03:13 +00:00
CVFSFile.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
CVFSFile.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
DllLoader.cpp # Optimisations for Linux 2007-01-26 18:26:45 +00:00
DllLoader.h # Optimisations for Linux 2007-01-26 18:26:45 +00:00
Errors.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Errors.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
FilePacker.cpp FILE_WRITE_TO_MOD is now FILE_WRITE_TO_TARGET 2006-05-17 14:48:18 +00:00
FilePacker.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
FileUnpacker.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
FileUnpacker.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Font.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Font.h Removed some header files from header files. 2007-01-13 22:44:42 +00:00
Game.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
Game.h # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
GameAttributes.cpp # Made Atlas compile on linux 2006-11-12 04:02:36 +00:00
GameAttributes.h Tried compiling with ICC9 on Linux, which raised various issues: 2006-12-16 01:01:15 +00:00
GameRecord.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
GameRecord.h # housekeeping 2006-07-20 14:37:58 +00:00
Globals.cpp # sweng 2006-08-26 21:52:18 +00:00
Globals.h # sweng 2006-08-26 21:52:18 +00:00
Hotkey.cpp Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
Hotkey.h Added a hotkey to toggle rendering of territory outlines. (Currently "T"). 2006-12-05 02:08:52 +00:00
i18n.cpp FILE_WRITE_TO_MOD is now FILE_WRITE_TO_TARGET 2006-05-17 14:48:18 +00:00
i18n.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Interact.cpp # Added initial play-testing support in the scenario editor. 2007-01-17 03:25:20 +00:00
Interact.h # Fixes for GCC 2006-11-29 23:37:10 +00:00
KeyName.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
Loader.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
Loader.h # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
LoaderThunks.h # housekeeping + bugfix in file trace recorder 2006-07-21 01:11:23 +00:00
Overlay.cpp Cleanup: Remove unused COverlay class 2006-09-24 12:06:36 +00:00
Overlay.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Parser.cpp # boatload of fixes to get self-tests to compile+mostly run 2006-06-08 19:03:43 +00:00
Parser.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Player.cpp # Bug fixes. 2006-10-08 04:56:30 +00:00
Player.h Added the concept of diplomatic stance in CPlayer. 2006-08-28 03:07:48 +00:00
Profile.cpp # Added primitive memory-allocation counting 2007-01-21 03:33:52 +00:00
Profile.h # Added primitive memory-allocation counting 2007-01-21 03:33:52 +00:00
ProfileViewer.cpp Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC. 2006-09-30 21:36:19 +00:00
ProfileViewer.h # Actor Viewer tool: added controls to toggle shadows, ground and polygon counts. 2006-09-28 20:41:12 +00:00
Pyrogenesis.cpp # improvements to app_hooks 2007-01-13 18:37:51 +00:00
Pyrogenesis.h # improvements to app_hooks 2007-01-13 18:37:51 +00:00
Singleton.h Singleton: removed "cunning trick", because someone pointed out that it is very undefined behaviour and is completely unnecessary nowadays 2007-01-20 14:20:31 +00:00
StringConvert.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
StringConvert.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ThreadUtil.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
UniDoubler.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
utf16string.h # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Util.cpp # new year's cleanup (reduce dependencies, clean up headers) 2007-01-01 21:25:47 +00:00
Util.h Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
Vector2D.h # Some groundwork for territories. 2006-07-08 22:40:01 +00:00
VFSUtil.cpp # SwEng (reduce full recompiles by splitting up master error header) 2006-09-22 13:19:40 +00:00
VFSUtil.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
World.cpp # Tidied up some code. 2007-01-08 01:56:46 +00:00
World.h # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00