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cursor.cpp
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change CVFSFile header path
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2004-07-31 11:38:13 +00:00 |
cursor.h
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OpenGL cursor (for non-Windows)
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2004-07-24 19:38:12 +00:00 |
file.cpp
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use get_executable_path (sysdep) instead of relying solely on argv0
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2004-08-05 19:20:45 +00:00 |
file.h
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more comments; also SECTOR_SIZE constant added
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2004-08-05 14:01:49 +00:00 |
font.cpp
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res reload callback interface change: now also receives handle of object being reloaded. simplifies tex reload code
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2004-06-25 22:19:19 +00:00 |
font.h
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the big merge (tm). see forum post for changes made.
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2004-03-02 23:56:51 +00:00 |
h_mgr.cpp
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Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
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2004-08-05 13:07:51 +00:00 |
h_mgr.h
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RES_TEMP scope alias: RES_NO_CACHE
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2004-08-05 12:45:56 +00:00 |
mem.cpp
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res reload callback interface change: now also receives handle of object being reloaded. simplifies tex reload code
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2004-06-25 22:19:19 +00:00 |
mem.h
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lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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2004-06-01 17:34:12 +00:00 |
ogl_tex.cpp
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moved DDS file size check to tex (it's file format-specific)
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2004-08-07 13:32:32 +00:00 |
ogl_tex.h
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Added newline at end
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2004-07-10 20:28:18 +00:00 |
res.cpp
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ignore .xmb files when reloading (not critical, just avoids output clutter)
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2004-08-03 12:56:44 +00:00 |
res.h
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Removed references to font.h
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2004-07-31 12:44:13 +00:00 |
tex.cpp
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Linux/GCC compat, headers and such
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2004-07-10 21:25:35 +00:00 |
tex.h
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common interface to texture format codecs; work started on encoders (to write textures)
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2004-07-08 14:40:24 +00:00 |
unifont.cpp
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slight improvements in use of res code.
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2004-07-31 01:57:26 +00:00 |
unifont.h
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GUI text renderer
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2004-07-13 22:48:53 +00:00 |
vfs.cpp
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missing brace - d'oh!
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2004-08-05 14:06:16 +00:00 |
vfs.h
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add flags param for future use (as in vfs_store)
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2004-08-05 12:47:40 +00:00 |
zip.cpp
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remove dead code
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2004-08-01 20:23:11 +00:00 |
zip.h
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hook up aio; cleanup; commenting
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2004-07-31 11:03:17 +00:00 |