forked from 0ad/0ad
62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#include "stdafx.h"
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#include "simplegroup.h"
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#include "point.h"
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#include "random.h"
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#include "map.h"
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using namespace std;
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SimpleGroup::Element::Element(){
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}
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SimpleGroup::Element::Element(const std::string& t, int c, float d):
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type(t), count(c), distance(d)
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{
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}
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SimpleGroup::Element::~Element() {
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}
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bool SimpleGroup::Element::place(int cx, int cy, Map* m, Constraint* constr, vector<Object*>& ret) {
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int failCount = 0;
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for(int i=0; i<count; i++) {
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while(true) {
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float ang = RandFloat()*2*PI;
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float x = cx + distance*cos(ang);
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float y = cy + distance*sin(ang);
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int ix = (int) x;
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int iy = (int) y;
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if(m->validT(ix, iy) && constr->allows(m, ix, iy)) {
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ret.push_back(new Object(type, 0, x, 0, y, RandFloat()*2*PI));
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break;
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}
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else {
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failCount++;
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if(failCount > 20) {
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return false;
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}
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}
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}
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}
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return true;
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}
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bool SimpleGroup::place(Map* m, Constraint* constr, vector<Object*>& ret) {
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for(int i=0; i<elements.size(); i++) {
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if(!elements[i]->place(x, y, m, constr, ret)) {
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return false;
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}
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}
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return true;
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}
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SimpleGroup::SimpleGroup(vector<SimpleGroup::Element*>& e, int _x, int _y):
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elements(e), x(_x), y(_y)
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{
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}
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SimpleGroup::~SimpleGroup(void) {
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for(int i=0; i<elements.size(); i++) {
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delete elements[i];
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}
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} |