0ad/source
2011-04-07 19:35:45 +00:00
..
collada Support prop_ prefix in Collada files, as well as prop- 2010-11-15 02:18:49 +00:00
graphics Fix GCC 4.6 "set but not used" warnings 2011-04-07 16:34:51 +00:00
gui Fix GCC 4.6 "set but not used" warnings 2011-04-07 16:34:51 +00:00
lib smbios: more convenient interface that avoids having to check if the structures pointer is null (can still detect failure by checking whether all/guaranteed member pointers are zero) 2011-04-07 19:35:45 +00:00
maths Optimise some matrix operations, based on patch from ortalo. 2011-04-01 18:33:47 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network remove unnecessary utf8 includes 2011-03-23 16:32:44 +00:00
pch remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting 2010-11-06 19:11:40 +00:00
ps make use of SMBIOS information to detect CPU frequency and memory size 2011-04-07 17:06:00 +00:00
renderer Renderer simplification: Remove now-unused texgen stream. 2011-04-06 22:09:58 +00:00
scripting per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
scriptinterface Fix GCC 4.6 "set but not used" warnings 2011-04-07 16:34:51 +00:00
simulation per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
simulation2 Avoid hardcoding the actor entity template details. 2011-04-06 21:01:00 +00:00
sound refactor path interface: 2011-03-23 13:36:20 +00:00
tools Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764. 2011-04-07 02:32:16 +00:00
test_setup.cpp refactoring: 2011-03-23 16:14:47 +00:00