0ad/source/simulation2/tests
Ykkrosh 6f9da85d9f Improve performance of full state hash computation, by skipping script components that are known to have no data.
Switch to much quicker (and less comprehensive) per-turn hashing in
multiplayer games.

This was SVN commit r9036.
2011-03-05 22:30:32 +00:00
..
test_CmpTemplateManager.h Block new buildings being placed on top of existing not-yet-started foundations. Fixes #740. 2011-02-24 21:49:24 +00:00
test_ComponentManager.h Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00
test_ParamNode.h Fix tokenisation to ignore multiple spaces 2010-07-03 15:21:50 +00:00
test_Serializer.h Improve performance of full state hash computation, by skipping script components that are known to have no data. 2011-03-05 22:30:32 +00:00
test_Simulation2.h # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00