forked from 0ad/0ad
janwas
13501cf58b
to that end, provide support for "wrapping" existing textures so that tex_* and ogl_tex* calls may be used. also have renderer use ogl_tex for its created-on-the-fly composite alpha texture also named atlas's thread (for fun+profit during debugging) This was SVN commit r2754. |
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AtlasFrontends | ||
AtlasObject | ||
AtlasUI | ||
DatafileIO | ||
GameInterface | ||
Atlas.sln |